Game summary

Hala na ul.Felińskiego 15, Boisko A -

PLL LOT
3
1
VS
(20:16, 20:15, 16:20, 21:20)
Share
PKP INTERCITY
Game report
31/105 ATTACK 25/78
5 BLOCK 6
8/76 SERVE 3/28
33 OPP. ERRORS 37
77 TOTAL 71
30

ATTACK%

11

SERVE%

32

ATTACK%

11

SERVE%

Best players
MVP

Ernest Lewandowski

PLL LOT


PTS 16.5 SP 4 PTS/SP 4.13
ATTACK 13 BLOCK 2.5 SERVE 1

ATTACK%

44.83

SERVE%

7.69
ATTACK

Ernest Lewandowski

PLL LOT


ATTACK 13 SP 4
ATTACK/SP 3.25 ∑A 29

ATTACK%

44.83
SERVE

Tomasz Filus

PLL LOT


SERVE 3/12 SP 4
SERVE/SP 0.75

DIFF%

33.33

EFFI%

8.33

%

25
BLOCK

Andrzej Zubrzycki

PKP INTERCITY


BLOCK 4 B1 2
SP 4 B2 4
BLOCK/SP 1
RECEPTION

Andrzej Zubrzycki

PKP INTERCITY


∑R 6 SP 4
∑R/SP 1.5

EXACT%

83.33

PERF%

50

EFFI%

66.67

%

83.33
DIG

Cezary Kopeć

PKP INTERCITY


DIG 9 SP 4
DIG/SP 2.25 ∑D 10
Stats
PLL LOT
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Ernest Lewandowski 16.5 4 13 5 7 3 1 45 29 2 1 1 2 6 4 5 3 6 2 1 47 29 4 2
Dominik Sztyrak 9 4 6 2 9 2 0 32 19 0 0 3 1 18 2 1 1 0 0 0 100 50 7 2
Michał Toczko 9 4 8 2 13 4 3 27 30 0 0 1 0 6 0 8 6 7 0 2 61 35 2 2
Tomasz Filus 8 4 4 0 11 4 1 20 20 1 0 3 1 6 2 2 4 5 1 2 43 14 2 0
Bartłomiej Szumert 1.5 4 0 1 2 0 0 0 3 1 1 0 2 4 1 1 0 4 1 1 14 14 3 1
Mariusz Kaczmarek 0 1 0 0 1 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0
Ewa Sampolińska 0 4 0 0 1 1 1 0 3 0 0 0 1 8 3 0 0 1 1 0 0 0 2 4
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 16 4 12 5 9 3 5 35 34 2 4 0 2 7 0 3 2 0 0 1 83 50 7 0
Cezary Kopeć 14 4 10 4 10 1 4 34 29 1 0 3 0 9 1 2 2 1 1 2 50 25 9 1
Dorota Nawrocka 4 4 3 3 7 0 2 20 15 1 0 0 0 5 1 1 7 5 2 1 50 6 3 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)