Game summary

Hala na ul.Felińskiego 15, Boisko A -

NOKS
3
0
VS
(20:14, 20:17, 20:16)
Share
PKP INTERCITY
Game report
26/72 ATTACK 10/36
3 BLOCK 0
3/60 SERVE 0/12
28 OPP. ERRORS 37
60 TOTAL 47
36

ATTACK%

5

SERVE%

28

ATTACK%

0

SERVE%

Best players
MVP

Jakub Nalej

NOKS


PTS 12 SP 3 PTS/SP 4
ATTACK 10 BLOCK 1 SERVE 1

ATTACK%

45.45

SERVE%

7.69
ATTACK

Jakub Nalej

NOKS


ATTACK 10 SP 3
ATTACK/SP 3.33 ∑A 22

ATTACK%

45.45
SERVE

Sebastian Przygoda

NOKS


SERVE 1/9 SP 3
SERVE/SP 0.33

DIFF%

11.11

EFFI%

-22.22

%

11.11
BLOCK

Michał Mendak

NOKS


BLOCK 1.5 B1 1
SP 3 B2 1
BLOCK/SP 0.5
RECEPTION

Andrzej Zubrzycki

PKP INTERCITY


∑R 6 SP 3
∑R/SP 2

EXACT%

100

PERF%

33.33

EFFI%

100

%

100
DIG

Andrzej Zubrzycki

PKP INTERCITY


DIG 9 SP 3
DIG/SP 3 ∑D 11
Stats
NOKS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jakub Nalej 12 3 10 7 4 1 0 45 22 1 0 1 0 10 2 6 3 3 1 1 64 43 2 1
Maciej Mendak 8 3 7 5 5 0 3 35 20 0 0 1 0 10 2 4 6 1 1 0 83 33 4 0
Sebastian Przygoda 7 3 6 3 6 0 1 38 16 0 0 1 0 5 3 0 0 1 0 0 0 0 2 0
Łukasz Szcześniak 2.5 3 2 2 3 2 1 20 10 0 1 0 0 5 2 0 0 0 0 0 0 0 2 0
Michał Mendak 2.5 3 1 0 0 0 1 50 2 1 1 0 1 6 1 3 5 0 1 0 89 33 7 2
Karolina Wójciak 0 3 0 0 2 0 0 0 2 0 0 0 1 7 1 0 0 0 0 0 0 0 1 1
Jarosław Sadowski 0 3 0 0 0 0 0 0 0 0 0 0 0 1 0 2 0 2 0 1 40 40 4 3
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 6 3 6 3 5 0 5 32 19 0 0 0 0 6 1 2 4 0 0 0 100 33 9 2
Cezary Kopeć 4 2 4 4 6 2 1 24 17 0 0 0 0 5 0 1 4 2 0 0 71 14 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)