Game summary

Hala na ul.Felińskiego 15, Boisko B -

MAMOBILE
1
3
VS
(13:20, 20:21, 20:18, 18:20)
Share
PKP INTERCITY
Game report
41/137 ATTACK 18/61
3 BLOCK 3.5
1/74 SERVE 2/45
26 OPP. ERRORS 55.5
71 TOTAL 79
30

ATTACK%

1

SERVE%

30

ATTACK%

4

SERVE%

Best players
MVP

Andrzej Zubrzycki

PKP INTERCITY


PTS 13 SP 4 PTS/SP 3.25
ATTACK 11 BLOCK 2 SERVE 0

ATTACK%

40.74

SERVE%

0
ATTACK

Andrzej Zubrzycki

PKP INTERCITY


ATTACK 11 SP 4
ATTACK/SP 2.75 ∑A 27

ATTACK%

40.74
SERVE

Cezary Kopeć

PKP INTERCITY


SERVE 2/20 SP 4
SERVE/SP 0.5

DIFF%

30

EFFI%

0

%

10
BLOCK

Andrzej Zubrzycki

PKP INTERCITY


BLOCK 2 B1 1
SP 4 B2 2
BLOCK/SP 0.5
RECEPTION

Andrzej Zubrzycki

PKP INTERCITY


∑R 5 SP 4
∑R/SP 1.25

EXACT%

100

PERF%

40

EFFI%

100

%

100
DIG

Andrzej Zubrzycki

PKP INTERCITY


DIG 10 SP 4
DIG/SP 2.5 ∑D 10
Stats
MAMOBILE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Kmak 12 4 11 3 10 2 4 37 30 1 0 0 0 1 2 2 1 6 2 1 25 17 1 0
Marcin Ożóg 11 4 10 3 12 2 8 29 35 0 0 1 2 11 3 4 9 5 5 1 54 17 6 1
Mateusz Macioszczyk 9 4 8 4 6 0 5 35 23 1 0 0 3 12 1 4 11 3 2 0 75 20 6 0
Karol Carlos 9 4 9 5 10 1 0 36 25 0 0 0 1 11 4 2 2 1 1 0 67 33 6 1
Adam Jabłoński 3 4 2 2 13 1 4 9 22 1 0 0 4 6 0 0 5 0 2 0 71 0 6 3
Tymon Turliński 1 1 1 1 0 0 0 50 2 0 0 0 1 1 0 0 2 0 0 0 100 0 0 0
Natalia Kmak 0 4 0 0 0 0 0 0 0 0 0 0 1 4 5 0 0 0 0 1 0 0 4 1
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 13 4 11 0 12 0 4 41 27 1 2 0 3 12 1 2 3 0 0 0 100 40 10 0
Cezary Kopeć 9 4 6 1 7 0 2 38 16 1 0 2 4 12 2 1 4 3 0 0 63 13 4 1
Dorota Nawrocka 1.5 4 1 2 14 1 0 6 18 0 1 0 1 6 2 0 3 0 4 0 43 0 4 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)