Game summary

Hala na ul.Felińskiego 15, Boisko A -

PKP INTERCITY
3
0
VS
(20:15, 20:14, 21:20)
Share
Volkswagen Financial Services
Game report
11/24 ATTACK 24/71
0.5 BLOCK 7
0/16 SERVE 4/49
49.5 OPP. ERRORS 14
61 TOTAL 49
46

ATTACK%

0

SERVE%

34

ATTACK%

8

SERVE%

Best players
MVP

Piotr Sitkiewicz

Volkswagen Financial Services


PTS 14 SP 3 PTS/SP 4.67
ATTACK 9 BLOCK 4 SERVE 1

ATTACK%

50

SERVE%

14.29
ATTACK

Andrzej Zubrzycki

PKP INTERCITY


ATTACK 8 SP 3
ATTACK/SP 2.67 ∑A 14

ATTACK%

57.14
SERVE

Piotr Sitkiewicz

Volkswagen Financial Services


SERVE 1/7 SP 3
SERVE/SP 0.33

DIFF%

14.29

EFFI%

14.29

%

14.29
BLOCK

Piotr Sitkiewicz

Volkswagen Financial Services


BLOCK 4 B1 3
SP 3 B2 2
BLOCK/SP 1.33
RECEPTION

Andrzej Zubrzycki

PKP INTERCITY


∑R 6 SP 3
∑R/SP 2

EXACT%

66.67

PERF%

0

EFFI%

50

%

66.67
DIG

Piotr Sitkiewicz

Volkswagen Financial Services


DIG 6 SP 3
DIG/SP 2 ∑D 6
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 8 3 8 2 3 1 0 57 14 0 0 0 1 7 0 0 4 1 0 1 67 0 6 3
Dorota Nawrocka 3.5 3 3 1 6 0 0 30 10 0 1 0 0 8 0 0 2 4 0 0 33 0 2 0
Volkswagen Financial Services
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Sitkiewicz 14 3 9 1 4 2 2 50 18 3 2 1 0 6 0 6 6 5 1 0 67 33 6 0
Piotr Michalak 9 3 6 5 5 2 1 32 19 2 0 1 0 10 0 2 3 0 0 3 63 25 1 2
Łukasz Suchodolski 6.5 3 5 1 4 1 3 36 14 0 1 1 1 6 2 1 5 2 1 1 60 10 4 2
Cezary Dąbkowski 3.5 3 3 4 8 1 1 18 17 0 1 0 1 7 0 0 6 4 0 1 55 0 2 0
Jan Nowacki 2 3 1 0 2 0 0 33 3 0 0 1 0 6 1 1 0 1 0 0 50 50 3 1
Olga Bodo 0 3 0 0 0 0 0 0 0 0 0 0 0 5 0 0 1 0 0 0 100 0 2 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)