Game summary

Hala na ul.Felińskiego 15, Boisko B -

PKP INTERCITY
3
1
VS
(20:14, 11:20, 20:14, 20:10)
Share
PHILIPS
Game report
27/50 ATTACK 25/66
2 BLOCK 0
5/41 SERVE 3/56
37 OPP. ERRORS 30
71 TOTAL 58
54

ATTACK%

12

SERVE%

38

ATTACK%

5

SERVE%

Best players
MVP

Andrzej Zubrzycki

PKP INTERCITY


PTS 18 SP 4 PTS/SP 4.5
ATTACK 14 BLOCK 1 SERVE 3

ATTACK%

56

SERVE%

23.08
ATTACK

Marcin Rzędzicki

PKP INTERCITY


ATTACK 12 SP 4
ATTACK/SP 3 ∑A 18

ATTACK%

66.67
SERVE

Andrzej Zubrzycki

PKP INTERCITY


SERVE 3/13 SP 4
SERVE/SP 0.75

DIFF%

23.08

EFFI%

15.38

%

23.08
BLOCK

Cezary Kopeć

PKP INTERCITY


BLOCK 1 B1 1
SP 2 B2 0
BLOCK/SP 0.5
RECEPTION

Julia Gregorowicz

PHILIPS


∑R 5 SP 4
∑R/SP 1.25

EXACT%

80

PERF%

20

EFFI%

60

%

80
DIG

Bartek Pietrzyk

PKP INTERCITY


DIG 7 SP 4
DIG/SP 1.75 ∑D 8
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 18 4 14 3 5 0 3 56 25 1 0 3 0 9 1 0 3 2 0 0 60 0 2 2
Marcin Rzędzicki 12 4 12 3 1 0 2 67 18 0 0 0 0 2 3 0 6 4 0 0 60 0 4 0
Cezary Kopeć 2 2 0 1 2 0 2 0 5 1 0 1 0 2 0 0 3 1 0 1 60 0 1 0
Bartek Pietrzyk 2 4 1 0 0 0 1 50 2 0 0 1 0 8 4 0 5 6 0 1 42 0 7 1
Małgorzata Gryziak 0 4 0 0 0 0 0 0 0 0 0 0 0 5 2 1 2 1 2 0 50 17 2 1
PHILIPS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Łukasz Mosiej 9 4 8 3 9 0 5 32 25 0 0 1 0 8 1 1 1 1 1 1 40 20 2 0
Łukasz Witaszewski 5 4 4 0 3 0 3 40 10 0 0 1 0 9 1 0 8 5 2 5 40 0 1 1
Konrad Krawczyk 5 3 5 4 2 1 0 42 12 0 0 0 0 0 0 0 1 0 1 0 50 0 0 0
Mikołaj Wielgus 4 4 4 3 2 1 1 36 11 0 0 0 0 9 2 1 5 1 0 4 55 9 1 1
Julia Gregorowicz 2 4 1 0 1 0 0 50 2 0 0 1 1 6 1 1 3 0 1 0 80 20 2 0
Piotr Zinko 2 4 2 0 1 0 2 40 5 0 0 0 1 8 1 1 4 3 0 1 56 11 4 1
Maciej Kuć 1 2 1 0 0 0 0 100 1 0 0 0 0 4 1 0 0 0 0 0 0 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)