Game summary

Hala na ul.Felińskiego 15, Boisko A -

MSD POLSKA
1
3
VS
(17:20, 13:20, 20:18, 16:20)
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PKP INTERCITY
Game report
34/92 ATTACK 42/105
8 BLOCK 5
4/67 SERVE 9/77
20 OPP. ERRORS 22
66 TOTAL 78

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Kacper Świtalski

PKP INTERCITY


PTS 29 SP 4 PTS/SP 7.25
ATTACK 16 BLOCK 5 SERVE 8

ATTACK%

59.26

SERVE%

33.33
ATTACK

Mariusz Rysz

MSD POLSKA


ATTACK 4 SP 4
ATTACK/SP 1 ∑A 5

ATTACK%

80
SERVE

Kacper Świtalski

PKP INTERCITY


SERVE 8/24 SP 4
SERVE/SP 2

DIFF%

41.67

EFFI%

12.5

%

33.33
BLOCK

Kacper Świtalski

PKP INTERCITY


BLOCK 5 B1 5
SP 4 B2 0
BLOCK/SP 1.25
RECEPTION

Kacper Świtalski

PKP INTERCITY


∑R 5 SP 4
∑R/SP 1.25

EXACT%

80

PERF%

40

EFFI%

80

%

80
DIG

Mateusz Witkowski

PKP INTERCITY


DIG 4 SP 4
DIG/SP 1 ∑D 7
Stats
MSD POLSKA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Rybarczyk 11.5 4 10 6 4 1 3 42 24 0 1 1 0 7 2 2 5 2 1 2 58 17 3 0
Zuza Rusak 10 4 6 2 7 0 3 33 18 3 0 1 0 7 2 2 8 7 2 1 50 10 2 0
Piotr Szopa 9.5 4 5 2 10 2 0 26 19 2 1 2 0 8 2 1 2 3 2 3 27 9 2 5
Michał Moczarski 6 4 5 2 3 1 1 42 12 1 0 0 0 8 1 1 2 3 3 1 30 10 2 3
Tomasz Nastaj 5 4 4 4 4 1 1 29 14 1 0 0 0 12 1 1 4 6 2 2 33 7 0 3
Mariusz Rysz 4 4 4 0 1 0 0 80 5 0 0 0 0 13 0 0 0 0 0 0 0 0 3 1
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Kacper Świtalski 29 4 16 6 2 1 2 59 27 5 0 8 2 9 5 2 2 1 0 0 80 40 2 0
Tomasz Kuczko 14 4 14 7 5 1 1 50 28 0 0 0 0 11 0 1 2 4 0 0 43 14 2 0
Karol Taraszkiewicz 6 4 6 1 12 3 4 23 26 0 0 0 3 6 2 1 6 4 0 1 58 8 2 0
Mateusz Witkowski 5 4 4 1 7 3 2 24 17 0 0 1 2 9 1 5 4 9 0 0 50 28 4 3
Andrzej Zubrzycki 2 4 2 1 2 0 0 40 5 0 0 0 2 9 0 3 2 3 0 1 56 33 3 3
Małgorzata Gryziak 0 4 0 0 1 0 1 0 2 0 0 0 1 5 1 2 3 1 0 2 63 25 3 2
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)