Game summary

Hala na ul.Felińskiego 15, Boisko B -

ASTRA ZENECA
1
3
VS
(20:21, 17:20, 20:17, 16:20)
Share
PHILIPS
Game report
35/83 ATTACK 35/68
2 BLOCK 4
6/74 SERVE 7/77
30 OPP. ERRORS 32
73 TOTAL 78

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Jarek Wiaderek

ASTRA ZENECA


PTS 23 SP 4 PTS/SP 5.75
ATTACK 18 BLOCK 1 SERVE 4

ATTACK%

51.43

SERVE%

26.67
ATTACK

Łukasz Mosiej

PHILIPS


ATTACK 16 SP 4
ATTACK/SP 4 ∑A 28

ATTACK%

57.14
SERVE

Jarek Wiaderek

ASTRA ZENECA


SERVE 4/15 SP 4
SERVE/SP 1

DIFF%

46.67

EFFI%

-6.67

%

26.67
BLOCK

Łukasz Mosiej

PHILIPS


BLOCK 3 B1 3
SP 4 B2 0
BLOCK/SP 0.75
RECEPTION

Jarek Wiaderek

ASTRA ZENECA


∑R 23 SP 4
∑R/SP 5.75

EXACT%

82.61

PERF%

52.17

EFFI%

82.61

%

82.61
DIG

Mikołaj Wielgus

PHILIPS


DIG 3 SP 4
DIG/SP 0.75 ∑D 4
Stats
ASTRA ZENECA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jarek Wiaderek 23 4 18 4 5 2 6 51 35 1 0 4 3 3 5 12 7 4 0 0 83 52 2 2
Mariusz Zięba 17 4 15 7 7 0 5 44 34 1 0 1 4 7 3 14 4 9 1 3 58 45 0 1
Krzysztof Nowak 2 4 1 0 1 0 2 25 4 0 0 1 0 6 3 6 0 3 0 2 55 55 0 0
Mateusz Jochym 1 4 1 1 5 2 1 10 10 0 0 0 2 12 2 0 2 1 0 2 40 0 1 1
Sylwia Pytel 0 4 0 0 0 0 0 0 0 0 0 0 1 15 2 2 1 0 0 0 100 67 0 0
PHILIPS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Łukasz Mosiej 21 4 16 2 1 1 8 57 28 3 0 2 0 12 1 6 6 1 1 1 80 40 1 0
Łukasz Witaszewski 15 4 13 4 2 0 5 54 24 0 0 2 0 14 1 5 3 5 1 3 47 29 0 2
Mikołaj Wielgus 9 4 6 1 4 1 4 38 16 1 0 2 4 7 0 4 4 2 0 0 80 40 3 1
Przemysław Jonak 1 4 0 0 0 0 0 0 0 0 0 1 1 13 1 0 0 6 0 0 0 0 1 0
Julia Gregorowicz 0 4 0 0 0 0 0 0 0 0 0 0 4 11 1 3 2 4 0 2 45 27 3 5
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)