Game summary

Hala na ul.Felińskiego 15, Boisko B -

PHILIPS
1
3
VS
(18:20, 20:12, 10:20, 18:20)
Share
UNIWERSYTET CIVITAS
Game report
26/59 ATTACK 31/72
3 BLOCK 3
5/60 SERVE 9/48
32 OPP. ERRORS 29
66 TOTAL 72
44

ATTACK%

8

SERVE%

43

ATTACK%

19

SERVE%

Best players
MVP

Łukasz Mosiej

PHILIPS


PTS 17 SP 4 PTS/SP 4.25
ATTACK 12 BLOCK 2 SERVE 3

ATTACK%

40

SERVE%

25
ATTACK

Piotr Zinko

PHILIPS


ATTACK 3 SP 4
ATTACK/SP 0.75 ∑A 4

ATTACK%

75
SERVE

Łukasz Mosiej

PHILIPS


SERVE 3/12 SP 4
SERVE/SP 0.75

DIFF%

25

EFFI%

16.67

%

25
BLOCK

Łukasz Mosiej

PHILIPS


BLOCK 2 B1 2
SP 4 B2 0
BLOCK/SP 0.5
RECEPTION

Andrzej Zubrzycki

UNIWERSYTET CIVITAS


∑R 12 SP 4
∑R/SP 3

EXACT%

75

PERF%

0

EFFI%

58.33

%

75
DIG

Michał Gregorowicz

PHILIPS


DIG 4 SP 3
DIG/SP 1.33 ∑D 5
Stats
PHILIPS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Łukasz Mosiej 17 4 12 6 8 0 4 40 30 2 0 3 0 8 1 4 2 8 0 2 38 25 5 0
Piotr Zinko 5 4 3 0 0 0 1 75 4 1 0 1 1 12 1 0 2 3 1 2 25 0 3 0
Michał Gregorowicz 5 3 5 1 3 1 3 38 13 0 0 0 1 8 1 0 6 2 2 0 60 0 4 1
Mikołaj Wielgus 3 1 3 0 2 0 1 50 6 0 0 0 0 2 1 0 2 0 1 0 67 0 0 0
Julia Gregorowicz 2 4 1 0 0 1 0 50 2 0 0 1 0 9 0 0 8 2 1 4 53 0 4 0
Maciej Kuć 2 4 2 0 0 0 2 50 4 0 0 0 0 7 3 0 3 0 1 0 75 0 0 2
UNIWERSYTET CIVITAS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Antoni Pyzel 15 4 11 1 6 1 4 48 23 0 0 4 1 7 5 1 4 3 0 2 50 10 1 1
Andrzej Zubrzycki 14 4 13 6 4 1 1 52 25 0 0 1 0 6 1 0 9 1 1 1 75 0 4 0
Bohdan Kurstny 8 4 4 1 4 0 1 40 10 2 0 2 2 8 0 2 4 2 1 2 55 18 0 0
Nikodem Ćwikła 6 4 3 1 6 2 2 21 14 1 0 2 1 5 3 0 3 5 0 0 38 0 4 1
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)