Game summary

Hala na ul.Felińskiego 15, Boisko A -

4 vs 5

PHILIPS
3
1
VS
(20:18, 20:10, 17:20, 20:12)
Share
UNIWERSYTET CIVITAS
Game report
32/76 ATTACK 26/74
8 BLOCK 1
9/76 SERVE 5/41
28 OPP. ERRORS 28
77 TOTAL 60
42

ATTACK%

12

SERVE%

35

ATTACK%

12

SERVE%

Best players
MVP

Michał Gregorowicz

PHILIPS


PTS 18 SP 4 PTS/SP 4.5
ATTACK 13 BLOCK 4 SERVE 1

ATTACK%

50

SERVE%

11.11
ATTACK

Michał Gregorowicz

PHILIPS


ATTACK 13 SP 4
ATTACK/SP 3.25 ∑A 26

ATTACK%

50
SERVE

Łukasz Mosiej

PHILIPS


SERVE 4/18 SP 4
SERVE/SP 1

DIFF%

27.78

EFFI%

0

%

22.22
BLOCK

Michał Gregorowicz

PHILIPS


BLOCK 4 B1 3
SP 4 B2 2
BLOCK/SP 1
RECEPTION

Antoni Pyzel

UNIWERSYTET CIVITAS


∑R 13 SP 4
∑R/SP 3.25

EXACT%

84.62

PERF%

53.85

EFFI%

76.92

%

84.62
DIG

Antoni Pyzel

UNIWERSYTET CIVITAS


DIG 4 SP 4
DIG/SP 1 ∑D 5
Stats
PHILIPS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Michał Gregorowicz 18 4 13 4 5 0 4 50 26 3 2 1 1 7 0 8 2 2 0 2 71 57 0 1
Łukasz Mosiej 15 4 10 2 2 2 6 45 22 0 2 4 1 9 4 2 1 1 0 0 75 50 4 1
Mikołaj Wielgus 7.5 4 5 1 2 0 2 50 10 1 1 1 4 15 1 2 2 4 0 2 40 20 2 1
Łukasz Witaszewski 5.5 4 4 1 8 0 3 25 16 1 1 0 2 7 2 2 1 1 1 0 60 40 2 1
Julia Gregorowicz 3 4 0 0 2 0 0 0 2 0 0 3 1 12 1 2 3 6 1 2 36 14 2 1
UNIWERSYTET CIVITAS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Antoni Pyzel 17 4 13 1 8 2 4 46 28 1 0 3 3 7 3 7 4 1 0 1 85 54 4 1
Andrzej Zubrzycki 11 4 11 2 6 5 2 42 26 0 0 0 0 4 1 8 5 2 1 2 72 44 1 0
Nikodem Ćwikła 3 4 1 3 6 1 0 9 11 0 0 2 2 9 3 1 4 3 1 2 45 9 1 2
Bohdan Kurstny 1 4 1 0 4 0 4 11 9 0 0 0 1 3 0 3 2 3 2 0 50 30 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)