Game summary

Hala na ul.Felińskiego 15, Boisko A -

ASTRA ZENECA
3
0
VS
(20:15, 20:12, 20:17)
Share
GWW LEGAL & TAX
Game report
25/48 ATTACK 13/39
2 BLOCK 2
7/57 SERVE 3/45
26 OPP. ERRORS 26
60 TOTAL 44

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Jarek Wiaderek

ASTRA ZENECA


PTS 17 SP 3 PTS/SP 5.67
ATTACK 10 BLOCK 2 SERVE 5

ATTACK%

47.62

SERVE%

33.33
ATTACK

Piotr Rybarczyk

ASTRA ZENECA


ATTACK 10 SP 3
ATTACK/SP 3.33 ∑A 15

ATTACK%

66.67
SERVE

Jarek Wiaderek

ASTRA ZENECA


SERVE 5/15 SP 3
SERVE/SP 1.67

DIFF%

46.67

EFFI%

0

%

33.33
BLOCK

Jarek Wiaderek

ASTRA ZENECA


BLOCK 2 B1 2
SP 3 B2 0
BLOCK/SP 0.67
RECEPTION

Jarek Wiaderek

ASTRA ZENECA


∑R 9 SP 3
∑R/SP 3

EXACT%

77.78

PERF%

22.22

EFFI%

55.56

%

77.78
DIG

Jan Wnorowski

GWW LEGAL & TAX


DIG 5 SP 3
DIG/SP 1.67 ∑D 6
Stats
ASTRA ZENECA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jarek Wiaderek 17 3 10 3 4 0 4 48 21 2 0 5 2 3 5 2 5 0 1 1 78 22 1 0
Piotr Rybarczyk 10 3 10 2 3 0 0 67 15 0 0 0 0 9 3 1 8 1 1 1 75 8 5 1
Kacper Kowalczyk 5 3 4 0 1 1 1 57 7 0 0 1 1 8 1 2 7 2 1 0 75 17 1 1
Krzysztof Nowak 2 3 1 0 2 0 1 25 4 0 0 1 0 7 3 0 3 0 0 1 75 0 1 0
Sylwia Pytel 0 3 0 0 0 1 0 0 1 0 0 0 0 6 2 0 0 0 0 0 0 0 3 0
GWW LEGAL & TAX
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jan Wnorowski 10 3 9 2 3 1 3 50 18 1 0 0 0 6 1 2 2 1 1 1 57 29 5 1
Jakub Jagiełło 3 3 2 1 4 1 3 18 11 1 0 0 0 11 0 0 7 2 1 3 54 0 3 1
Krzysztof Szematowicz 3 3 2 2 4 0 0 25 8 0 0 1 1 4 1 0 7 4 0 0 64 0 0 0
Karolina Pigłowska 2 3 0 0 0 0 1 0 1 0 0 2 1 7 4 0 2 0 0 2 50 0 1 0
Andrzej Ladziński 0 3 0 0 0 0 1 0 1 0 0 0 0 4 2 0 4 2 1 1 50 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)