Game summary

Hala na ul.Felińskiego 15, Boisko B -

AKADEMEIA HIGH SCHOOL
3
0
VS
(25:22, 25:15, 25:23)
Share
HITACHI RAIL
Game report
4/9 ATTACK 19/48
0 BLOCK 1
1/23 SERVE 3/49
70 OPP. ERRORS 37
75 TOTAL 60

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Mateusz Wiśniewski

HITACHI RAIL


PTS 10.5 SP 3 PTS/SP 3.5
ATTACK 10 BLOCK 0.5 SERVE 0

ATTACK%

50

SERVE%

0
ATTACK

Mateusz Wiśniewski

HITACHI RAIL


ATTACK 10 SP 3
ATTACK/SP 3.33 ∑A 20

ATTACK%

50
SERVE

Krystian Piszczela

HITACHI RAIL


SERVE 2/11 SP 3
SERVE/SP 0.67

DIFF%

45.45

EFFI%

0

%

18.18
BLOCK

Krystian Piszczela

HITACHI RAIL


BLOCK 0.5 B1 0
SP 3 B2 1
BLOCK/SP 0.17
RECEPTION

Mateusz Wiśniewski

HITACHI RAIL


∑R 17 SP 3
∑R/SP 5.67

EXACT%

82.35

PERF%

52.94

EFFI%

82.35

%

82.35
DIG

Paweł Drózd

HITACHI RAIL


DIG 2 SP 1
DIG/SP 2 ∑D 2
Stats
AKADEMEIA HIGH SCHOOL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jan Bagiński 2 3 2 1 0 0 0 67 3 0 0 0 2 1 0 0 1 0 0 0 100 0 0 0
Bruno Gnitecki 1 2 1 0 0 0 0 100 1 0 0 0 5 6 0 0 0 0 0 0 0 0 0 0
Mateusz Grabowiecki 1 2 0 0 0 0 1 0 1 0 0 1 1 5 0 0 0 0 0 0 0 0 0 0
Jakub Romanowski 1 1 1 1 0 0 2 25 4 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0
Irene Kim 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 100 100 0 2
HITACHI RAIL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Mateusz Wiśniewski 10.5 3 10 2 4 1 3 50 20 0 1 0 2 9 0 9 5 3 0 0 82 53 1 1
Krystian Piszczela 6.5 3 4 2 4 1 5 25 16 0 1 2 3 4 2 1 3 4 2 1 36 9 0 0
Jan Uznański 2 2 2 0 2 3 0 29 7 0 0 0 1 2 2 1 1 2 0 0 50 25 1 2
Natalia Nachyła 1 3 0 0 0 0 0 0 0 0 0 1 3 6 1 2 0 8 1 2 15 15 0 1
Adam Górnikowski 1 2 1 0 0 0 0 100 1 0 0 0 1 2 0 1 1 0 1 0 67 33 1 0
Robert Małecki 1 2 1 0 1 0 0 50 2 0 0 0 0 4 0 0 1 0 0 1 50 0 0 1
Paweł Drózd 1 1 1 1 0 0 0 50 2 0 0 0 0 3 1 2 1 2 0 0 60 40 2 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)