Game summary

Wawelska 46, BOISKO B -

NETCOMPANY
0
3
VS
(13:20, 18:20, 20:21)
Share
ORSTED
Game report
26/65 ATTACK 26/52
4 BLOCK 1.5
5/53 SERVE 8/60
16 OPP. ERRORS 25.5
51 TOTAL 61
40

ATTACK%

9

SERVE%

50

ATTACK%

13

SERVE%

Best players
MVP

Jakub Haładus

NETCOMPANY


PTS 13 SP 3 PTS/SP 4.33
ATTACK 10 BLOCK 2 SERVE 1

ATTACK%

52.63

SERVE%

12.5
ATTACK

Michał Gudaj

ORSTED


ATTACK 11 SP 3
ATTACK/SP 3.67 ∑A 18

ATTACK%

61.11
SERVE

Kacper Piotrowicz

NETCOMPANY


SERVE 2/9 SP 3
SERVE/SP 0.67

DIFF%

44.44

EFFI%

0

%

22.22
BLOCK

Jakub Haładus

NETCOMPANY


BLOCK 2 B1 2
SP 3 B2 0
BLOCK/SP 0.67
RECEPTION

Kacper Piotrowicz

NETCOMPANY


∑R 6 SP 3
∑R/SP 2

EXACT%

66.67

PERF%

0

EFFI%

50

%

66.67
DIG

Kacper Piotrowicz

NETCOMPANY


DIG 6 SP 3
DIG/SP 2 ∑D 7
Stats
NETCOMPANY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jakub Haładus 13 3 10 2 6 0 1 53 19 2 0 1 2 3 2 1 6 5 0 0 58 8 2 3
Kacper Piotrowicz 9 3 6 1 2 0 3 50 12 1 0 2 2 3 2 0 4 1 0 1 67 0 6 1
Tomasz Wandel 6 3 6 0 3 0 2 55 11 0 0 0 0 11 1 0 5 4 3 1 38 0 2 0
Maciej Momot 6 3 4 1 9 1 1 25 16 1 0 1 1 11 0 2 3 3 2 2 42 17 0 0
Katarzyna Siennicka 1 3 0 1 1 0 1 0 3 0 0 1 1 1 3 0 0 3 1 1 0 0 0 1
Alicja Olejnik 0 3 0 0 4 0 0 0 4 0 0 0 0 1 4 0 1 1 0 3 20 0 3 0
ORSTED
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Michał Gudaj 12 3 11 1 3 2 1 61 18 0 0 1 1 8 2 0 1 1 0 1 33 0 3 0
Michał Bielec 10 3 8 0 2 2 2 57 14 0 0 2 0 7 3 0 3 3 1 0 43 0 6 2
Michał Kaczorowski 9 3 5 2 2 0 2 45 11 1 0 3 3 9 2 1 5 2 2 1 55 9 4 0
Tomasz Tosik 3 3 1 1 2 0 0 25 4 0 0 2 1 8 0 1 3 1 3 2 40 10 2 2
Anna Jaworska 1.5 3 1 1 3 0 0 20 5 0 1 0 0 8 0 0 1 7 0 1 11 0 3 2
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)