Game summary

Hala na ul.Felińskiego 15, Boisko B -

AICON X-RAY
3
2
VS
(21:19, 10:20, 10:20, 20:15, 15:13)
Share
PROJEKT TEAM
Game report
45/92 ATTACK 40/83
2 BLOCK 9
8/78 SERVE 6/86
21 OPP. ERRORS 32
76 TOTAL 87
49

ATTACK%

10

SERVE%

48

ATTACK%

7

SERVE%

Best players
MVP

Tomasz Ochnik

AICON X-RAY


PTS 19.5 SP 5 PTS/SP 3.9
ATTACK 17 BLOCK 0.5 SERVE 2

ATTACK%

62.96

SERVE%

20
ATTACK

Tomasz Ochnik

AICON X-RAY


ATTACK 17 SP 5
ATTACK/SP 3.4 ∑A 27

ATTACK%

62.96
SERVE

Tomasz Ochnik

AICON X-RAY


SERVE 2/10 SP 5
SERVE/SP 0.4

DIFF%

30

EFFI%

-10

%

20
BLOCK

Maciej Tworek

PROJEKT TEAM


BLOCK 4 B1 3
SP 5 B2 2
BLOCK/SP 0.8
RECEPTION

Maciej Tworek

PROJEKT TEAM


∑R 16 SP 5
∑R/SP 3.2

EXACT%

62.5

PERF%

0

EFFI%

56.25

%

62.5
DIG

Piotr Boniecki

PROJEKT TEAM


DIG 9 SP 5
DIG/SP 1.8 ∑D 9
Stats
AICON X-RAY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Tomasz Ochnik 19.5 5 17 1 5 1 3 63 27 0 1 2 1 4 3 1 8 7 4 2 41 5 5 0
Andrzej Kaznowski 15 5 13 1 4 4 5 48 27 0 0 2 0 14 1 3 5 11 3 1 35 13 0 1
Agnieszka Dzikoń 8 5 7 2 4 0 2 47 15 1 0 0 1 6 2 0 2 0 2 1 40 0 4 0
Tomasz Rychlica 6.5 5 5 1 2 3 2 38 13 0 1 1 1 8 0 1 6 6 2 3 39 6 8 0
Zbigniew Martyński 4 5 3 0 4 1 2 30 10 0 0 1 0 13 1 0 5 4 1 0 50 0 1 0
Radosław Papierz 2 5 0 0 0 0 0 0 0 0 0 2 2 10 3 0 0 0 0 0 0 0 7 1
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Maciej Tworek 15 5 10 2 5 0 2 53 19 3 2 1 2 5 3 0 10 5 1 0 63 0 3 0
Paweł Boratowski 11 5 9 1 5 1 2 50 18 0 0 2 4 9 1 1 4 2 1 2 50 10 1 0
Kuba Korpak 9.5 5 6 2 6 0 1 40 15 2 1 1 2 9 0 1 7 3 0 2 62 8 2 0
Piotr Boniecki 8 5 7 1 3 1 3 47 15 1 0 0 0 10 3 1 8 7 1 1 50 6 9 0
Dariusz Sierpiński 7.5 5 6 0 7 0 0 46 13 1 1 0 0 10 1 0 5 1 2 1 56 0 3 0
Monika Tworek 4 5 2 0 1 0 0 67 3 0 0 2 4 16 1 0 0 0 0 1 0 0 3 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)