Game summary

Hala na ul.Felińskiego 15, Boisko A -

DEVSTOCK
0
3
VS
(16:20, 12:20, 11:20)
Share
PROJEKT TEAM
Game report
22/67 ATTACK 28/63
4 BLOCK 8
1/41 SERVE 6/58
12 OPP. ERRORS 18
39 TOTAL 60
33

ATTACK%

2

SERVE%

44

ATTACK%

10

SERVE%

Best players
MVP

Dariusz Sierpiński

PROJEKT TEAM


PTS 13 SP 3 PTS/SP 4.33
ATTACK 7 BLOCK 5 SERVE 1

ATTACK%

87.5

SERVE%

10
ATTACK

Dariusz Sierpiński

PROJEKT TEAM


ATTACK 7 SP 3
ATTACK/SP 2.33 ∑A 8

ATTACK%

87.5
SERVE

Jarek Bączek

PROJEKT TEAM


SERVE 3/9 SP 3
SERVE/SP 1

DIFF%

44.44

EFFI%

33.33

%

33.33
BLOCK

Dariusz Sierpiński

PROJEKT TEAM


BLOCK 5 B1 5
SP 3 B2 0
BLOCK/SP 1.67
RECEPTION

Kuba Korpak

PROJEKT TEAM


∑R 8 SP 3
∑R/SP 2.67

EXACT%

62.5

PERF%

37.5

EFFI%

50

%

62.5
DIG

Paulina Snopkiewicz

DEVSTOCK


DIG 5 SP 3
DIG/SP 1.67 ∑D 5
Stats
DEVSTOCK
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Bartosz Łoza 11 3 10 2 8 6 3 34 29 0 0 1 1 3 4 0 2 7 3 1 15 0 1 1
Mateusz Gabriel 9 3 7 3 7 2 2 33 21 2 0 0 1 6 0 1 2 2 1 2 38 13 0 2
Rafał Wójcik 7 3 5 1 6 0 4 31 16 2 0 0 0 9 0 4 4 7 1 1 47 24 4 3
Paulina Snopkiewicz 0 3 0 1 0 0 0 0 1 0 0 0 0 10 0 0 3 2 0 0 60 0 5 0
Oliwia Wójcik 0 3 0 0 0 0 0 0 0 0 0 0 0 4 2 1 2 3 1 2 33 11 1 1
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Dariusz Sierpiński 13 3 7 0 1 0 0 88 8 5 0 1 2 7 0 1 0 2 1 1 20 20 3 1
Marcin Chmielewski 9 3 9 1 3 1 1 60 15 0 0 0 0 6 3 1 0 2 0 0 33 33 2 2
Jarek Bączek 6.5 3 2 1 5 0 1 22 9 1 1 3 1 5 0 4 3 8 0 0 47 27 2 1
Kuba Korpak 6 3 5 1 3 1 1 45 11 1 0 0 0 5 0 3 2 2 1 0 63 38 2 0
Paweł Boratowski 5.5 3 5 4 6 2 0 29 17 0 1 0 0 5 1 1 1 2 0 0 50 25 1 0
Monika Tworek 2 3 0 2 1 0 0 0 3 0 0 2 3 12 2 0 0 0 0 0 0 0 3 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)