ATTACK
SERVE
BLOCK
RECEPTION
DIG
Mówi się, że architekci wymyślają cuda, ale to potem budowlańcy muszą stanąć na głowie, żeby te wymysły postawić. Mazowiecka Okręgowa Izba Inżynierów Budowlanych skupia właśnie takich fachowców. To 20 tysięcy inżynierów i techników budownictwa, którzy uprawnienia do nadzorowania powstawiania najróżniejszych konstrukcji: od wieżowców, przez drogi i mosty po zapewniające ciepło rodzinne domy czy bloki mieszkalne.
https://maz.piib.org.pl/
Team | M | P | SW | SP | |
---|---|---|---|---|---|
1 |
BESTCAN
|
8 | 17.5 | 21 | 11 |
2 |
PANATTONI
|
8 | 16.5 | 20 | 15 |
3 |
PKO BP
|
7 | 16.5 | 18 | 9 |
4 |
WARSFOLL
|
7 | 16 | 16 | 6 |
5 |
MOIIB
|
7 | 14.5 | 17 | 11 |
6 |
ENERGY TEAM
|
7 | 9.5 | 12 | 16 |
7 |
BOŚ Green Team
|
7 | 8.5 | 11 | 17 |
8 |
PWC
|
7 | 8.5 | 8 | 16 |
9 |
PROCTER & GAMBLE
|
8 | 3.5 | 2 | 24 |
# | Player | Team | MP | MP% | SP | ATTACK | SERVE | BLOCK | PTS | PTS/SP | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
# | Player | Team | MP | MP% | SP | ∑A | ∑A/SP | A# | A+ | A- | A/ | A= | PTS/SP | % | ||
# | Player | Team | MP | MP% | SP | B1 | B2 | PTS | PTS/SP | |||||||
# | Player | Team | MP | MP% | SP | ∑R | ∑R/SP | R# | R+ | R0+ | R0- | R= | EXACT% | PERF% | EFFI% | % |
# | Player | Team | MP | MP% | SP | ∑S | S# | S+ | S- | S= | DIFF% | EFFI% | % | PTS/SP | ||
# | Player | Team | MP | MP% | SP | ∑D | D+ | D- | % | D+/SP | ||||||
# | Player | Team | MP | MP% | SP | A/ | A= | S= | R= | ∑ERR | ∑ERR/SP |
MP: | Matches played |
ATTACK: | Points by attack |
PTS: | Points |
MP%: | % of matches played by the player |
SERVE: | Points by serve |
PTS/SP: | Points per set |
SP: | Sets played |
BLOCK: | Points by block |
MP: | Matches played |
∑A: | The number of all attacks |
PTS/SP: | Points per set |
MP%: | % of matches played by the player |
∑A/SP: | Attacks per set |
SP: | Sets played |
%: | (Point attacks/all attacks)*100% |
A# | Point attacks |
A+: | Positive attacks (continuations of actions, after which your team was able to resume the attack) |
A-: | Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack) |
A/: | Attacks blocked (loss of point) |
A=: | Attack errors (loss of point) |
MP: | Matches played |
∑S: | The sum of all services |
PTS/SP: | Points per set |
MP%: | % of matches played by the player |
∑S/SP: | Services per set |
SP: | Sets played |
%: | (Point services/all services)*100% |
S# | Point services |
S+: | Positive services (after which the opposing team gives the ball for free) |
S-: | Zero services (after which the opposing team derives its own action) |
S=: | Service errors (loss of point) |
MP: | Matches played |
PTS/SP: | Points per set |
MP%: | % of matches played by the player |
B1 | Block solos |
SP: | Sets played |
B2: | Block assists |
MP: | Matches played |
∑R: | The sum of all receptions |
∑R/SP: | Receptions per set |
MP%: | % of matches played by the player |
SP: | Sets played |
EXACT%: | ((Very good receptions + Positive receptions)/all receptions)*100% |
PERF%: | ((Very good receptions)/all receptions)*100% |
EFFI%: | ((Very good receptions + Positive receptions - Negative receptions - Reception errors)/all receptions)*100% |
%: | ((Very good receptions + Positive receptions)/all receptions)*100% |
R# | Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump) |
R+: | Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set) |
R0+: | Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing) |
R0-: | Negative receptions (the result is putting the ball for free on the opponent's side) |
R=: | Reception errors (The loss of the point) |
MP: | Matches played |
∑ERR: | The sum of all errors |
MP%: | % of matches played by the player |
∑ERR/SP: | Errors per set |
SP: | Sets played |
A/: | Attacks blocked (loss of point) |
A=: | Attack errors (loss of point) |
S=: | Service errors (loss of point) |
R=: | Reception errors (The loss of the point) |
MP: | Matches played |
∑D: | The sum of all digs |
MP%: | % of matches played by the player |
SP: | Sets played |
D+: | Effective dig (after which it is possible to launch an attack) |
D-: | Dig keep (keeping the ball in the game without the possibility of an attack) |