Game summary

Hala na ul.Felińskiego 15, Boisko A -

MAMOBILE
1
3
VS
(20:18, 10:20, 16:20, 16:20)
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PKP INTERCITY
Game report
32/97 ATTACK 47/106
4 BLOCK 4
3/63 SERVE 4/76
23 OPP. ERRORS 23
62 TOTAL 78

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Marcin Rzędzicki

PKP INTERCITY


PTS 14 SP 4 PTS/SP 3.5
ATTACK 13 BLOCK 1 SERVE 0

ATTACK%

59.09

SERVE%

0
ATTACK

Andrzej Zubrzycki

PKP INTERCITY


ATTACK 3 SP 4
ATTACK/SP 0.75 ∑A 4

ATTACK%

75
SERVE

Damian Kołakowski

MAMOBILE


SERVE 1/7 SP 4
SERVE/SP 0.25

DIFF%

14.29

EFFI%

14.29

%

14.29
BLOCK

Viktor Vashev

PKP INTERCITY


BLOCK 2.5 B1 2
SP 4 B2 1
BLOCK/SP 0.63
RECEPTION

Viktor Vashev

PKP INTERCITY


∑R 10 SP 4
∑R/SP 2.5

EXACT%

80

PERF%

50

EFFI%

70

%

80
DIG

Damian Wojciuk

PKP INTERCITY


DIG 5 SP 4
DIG/SP 1.25 ∑D 9
Stats
MAMOBILE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adam Jabłoński 9.5 4 8 3 6 2 4 35 23 1 1 0 2 5 1 3 1 9 1 0 29 21 0 2
Damian Kołakowski 9.5 4 7 4 14 1 2 25 28 1 1 1 0 6 0 7 0 4 0 1 58 58 2 6
Marcin Kmak 9 4 9 2 7 0 0 50 18 0 0 0 0 9 0 3 1 1 0 1 67 50 4 2
Mateusz Macioszczyk 8 4 7 5 10 1 4 26 27 0 0 1 2 11 3 12 5 5 0 0 77 55 2 3
Michał Zając 3 4 1 0 0 0 0 100 1 0 2 1 3 6 1 1 3 5 1 1 36 9 2 1
Natalia Kmak 0 4 0 0 0 0 0 0 0 0 0 0 2 9 0 0 0 0 0 1 0 0 3 1
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Rzędzicki 14 4 13 4 2 1 2 59 22 1 0 0 0 5 2 4 8 4 1 2 63 21 3 1
Viktor Vashev 13.5 4 10 5 6 0 0 48 21 2 1 1 4 10 1 5 3 1 1 0 80 50 2 3
Damian Wojciuk 12 4 11 8 12 1 3 31 35 0 0 1 0 8 4 3 3 4 0 1 55 27 5 4
Tomasz Olkowski 11 4 10 1 7 2 4 42 24 0 0 1 3 11 0 0 1 4 0 0 20 0 4 1
Andrzej Zubrzycki 3.5 4 3 0 0 0 1 75 4 0 1 0 2 5 2 5 3 5 0 0 62 38 4 1
Monika Wróblewska 1 4 0 0 0 0 0 0 0 0 0 1 1 13 1 0 0 0 0 0 0 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)