Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT TEAM
3
2
VS
(20:15, 20:17, 17:20, 16:20, 15:5)
Share
MAMOBILE
Game report
35/82 ATTACK 26/65
7 BLOCK 6.5
5/51 SERVE 1/39
41 OPP. ERRORS 43.5
88 TOTAL 77

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Jarek Bączek

PROJEKT TEAM


PTS 16 SP 5 PTS/SP 3.2
ATTACK 14 BLOCK 1 SERVE 1

ATTACK%

51.85

SERVE%

10
ATTACK

Jarek Bączek

PROJEKT TEAM


ATTACK 14 SP 5
ATTACK/SP 2.8 ∑A 27

ATTACK%

51.85
SERVE

Maciej Tworek

PROJEKT TEAM


SERVE 2/15 SP 5
SERVE/SP 0.4

DIFF%

26.67

EFFI%

-20

%

13.33
BLOCK

Adrian Augustynik

MAMOBILE


BLOCK 3.5 B1 3
SP 5 B2 1
BLOCK/SP 0.7
RECEPTION

Maciej Tworek

PROJEKT TEAM


∑R 8 SP 5
∑R/SP 1.6

EXACT%

100

PERF%

37.5

EFFI%

100

%

100
DIG

Maciej Tworek

PROJEKT TEAM


DIG 6 SP 5
DIG/SP 1.2 ∑D 7
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Jarek Bączek 16 5 14 3 6 3 1 0 2 1 2 4 3 2 12 6 1 2 61 9 4 1 0
Paweł Boratowski 14 5 10 7 3 3 2 2 0 2 0 14 0 1 4 3 1 1 50 10 4 3 0
Maciej Tworek 11 5 7 5 4 2 2 1 2 2 2 6 5 3 5 0 0 0 100 38 6 1 0
Kuba Korpak 6 5 4 2 2 1 1 1 2 0 0 10 0 0 3 1 0 0 75 0 1 1 0
MAMOBILE
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Adrian Augustynik 13.5 5 9 7 7 3 2 3 1 1 1 11 3 3 9 8 1 1 55 14 4 0 0
Kamil Gołębiewski 11 5 10 2 3 3 2 1 0 0 0 9 2 1 7 5 4 3 40 5 2 4 0
Paweł Pyzara 9 5 7 2 2 3 3 1 2 0 2 9 1 3 6 7 2 0 50 17 2 3 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error