Game summary

Hala na ul.Felińskiego 15, Boisko B -

PROJEKT TEAM
2
3
VS
(16:20, 20:16, 14:20, 20:13, 10:15)
Share
WARSFOLL
Game report
31/67 ATTACK 32/63
8.5 BLOCK 3.5
2/65 SERVE 7/65
38.5 OPP. ERRORS 41.5
80 TOTAL 84

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Marcin Stempień

WARSFOLL


PTS 21 SP 5 PTS/SP 4.2
ATTACK 21 BLOCK 0 SERVE 0

ATTACK%

72.41

SERVE%

0
ATTACK

Marcin Stempień

WARSFOLL


ATTACK 21 SP 5
ATTACK/SP 4.2 ∑A 29

ATTACK%

72.41
SERVE

Rafał Winiewski

WARSFOLL


SERVE 3/15 SP 5
SERVE/SP 0.6

DIFF%

20

EFFI%

6.67

%

20
BLOCK

Maciej Tworek

PROJEKT TEAM


BLOCK 2.5 B1 2
SP 5 B2 1
BLOCK/SP 0.5
RECEPTION

Jan Żaczek

WARSFOLL


∑R 18 SP 5
∑R/SP 3.6

EXACT%

77.78

PERF%

0

EFFI%

72.22

%

77.78
DIG

Krzysztof Winiewski

PROJEKT TEAM


DIG 8 SP 4
DIG/SP 2 ∑D 8
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Boniecki 13.5 5 11 3 3 1 2 0 3 1 2 8 1 3 6 5 0 2 56 19 3 0 0
Maciej Tworek 12.5 5 10 0 4 2 5 2 1 0 0 7 3 2 9 3 1 0 73 13 3 1 0
Paweł Boratowski 7 5 4 2 3 0 2 1 2 1 3 9 3 1 5 6 1 2 40 7 3 0 0
Kuba Korpak 7 5 6 1 6 0 2 0 2 0 0 15 2 1 9 7 0 2 53 5 2 1 0
Krzysztof Winiewski 1.5 4 0 0 0 0 0 0 3 0 2 6 2 0 0 0 0 1 0 0 8 0 0
WARSFOLL
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Marcin Stempień 21 5 21 1 3 2 2 0 0 0 0 6 1 6 8 5 0 0 74 32 3 1 0
Jan Żaczek 9 5 6 2 5 1 3 1 0 2 2 5 3 0 14 3 1 0 78 0 3 0 0
Rafał Winiewski 9 5 4 1 1 3 2 2 0 3 0 10 2 0 2 0 1 1 50 0 3 1 0
Piotr Iwańczyk 2.5 5 1 0 2 3 0 0 1 1 1 16 1 2 1 2 3 0 38 25 2 0 0
Magda Falkowska 1 5 0 0 0 0 0 0 0 1 0 10 1 0 0 0 0 0 0 0 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error