Game summary

Hala na ul.Felińskiego 15, Boisko B -

PKP INTERCITY
2
3
VS
(13:20, 18:20, 21:20, 20:13, 12:15)
Share
WARSFOLL
Game report
41/78 ATTACK 28/59
2.5 BLOCK 3.5
3/42 SERVE 2/75
37.5 OPP. ERRORS 54.5
84 TOTAL 88

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Adam Pempiak

WARSFOLL


PTS 19 SP 5 PTS/SP 3.8
ATTACK 18 BLOCK 1 SERVE 0

ATTACK%

46.15

SERVE%

0
ATTACK

Marcin Rzędzicki

PKP INTERCITY


ATTACK 17 SP 5
ATTACK/SP 3.4 ∑A 31

ATTACK%

54.84
SERVE

Piotr Wojtczuk

PKP INTERCITY


SERVE 3/15 SP 5
SERVE/SP 0.6

DIFF%

33.33

EFFI%

-6.67

%

20
BLOCK

Rafał Winiewski

WARSFOLL


BLOCK 2 B1 0
SP 5 B2 4
BLOCK/SP 0.4
RECEPTION

Piotr Jodkiewicz

WARSFOLL


∑R 27 SP 5
∑R/SP 5.4

EXACT%

88.89

PERF%

62.96

EFFI%

88.89

%

88.89
DIG

Piotr Wojtczuk

PKP INTERCITY


DIG 5 SP 5
DIG/SP 1 ∑D 5
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Wojtczuk 19 5 15 2 5 4 2 54 28 1 0 3 2 6 4 5 5 8 0 1 53 26 5 0
Marcin Rzędzicki 18 5 17 2 6 2 4 55 31 1 0 0 0 12 1 5 2 3 0 0 70 50 3 1
Andrzej Zubrzycki 9.5 5 9 0 6 0 4 47 19 0 1 0 0 14 0 2 2 5 0 0 44 22 0 1
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adam Pempiak 19 5 18 4 13 1 3 46 39 1 0 0 2 18 2 9 4 6 0 0 68 47 3 0
Piotr Jodkiewicz 8.5 5 8 0 7 0 2 47 17 0 1 0 2 15 0 17 7 3 0 0 89 63 5 1
Rafał Winiewski 6 5 2 0 1 0 0 67 3 0 4 2 2 14 2 0 0 0 0 1 0 0 1 0
Ela Dzioba 0 5 0 0 0 0 0 0 0 0 0 0 1 12 3 0 0 1 0 0 0 0 2 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)