Game summary

Hala na ul.Felińskiego 15, Boisko A -

mecz o I miejsce

WARSFOLL
2
3
VS
(15:20, 16:20, 20:12, 20:18, 12:15)
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PROJEKT TEAM
Game report
20/43 ATTACK 18/45
5 BLOCK 1.5
1/39 SERVE 5/48
57 OPP. ERRORS 60.5
83 TOTAL 85

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Jan Żaczek

WARSFOLL


PTS 13 SP 5 PTS/SP 2.6
ATTACK 12 BLOCK 0 SERVE 1

ATTACK%

63.16

SERVE%

7.14
ATTACK

Jan Żaczek

WARSFOLL


ATTACK 12 SP 5
ATTACK/SP 2.4 ∑A 19

ATTACK%

63.16
SERVE

Paweł Boratowski

PROJEKT TEAM


SERVE 2/19 SP 5
SERVE/SP 0.4

DIFF%

15.79

EFFI%

5.26

%

10.53
BLOCK

Rafał Winiewski

WARSFOLL


BLOCK 4 B1 2
SP 5 B2 4
BLOCK/SP 0.8
RECEPTION

Kuba Korpak

PROJEKT TEAM


∑R 11 SP 5
∑R/SP 2.2

EXACT%

100

PERF%

72.73

EFFI%

100

%

100
DIG

Jarek Bączek

PROJEKT TEAM


DIG 7 SP 5
DIG/SP 1.4 ∑D 7
Stats
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Jan Żaczek 13 5 12 0 3 2 2 63 19 0 0 1 0 9 4 8 9 4 1 0 77 36 5 0 0
Rafał Winiewski 8 5 4 0 4 1 5 29 14 2 4 0 1 9 3 0 2 0 0 0 100 0 1 0 0
Piotr Iwańczyk 5 5 4 0 3 1 2 40 10 0 2 0 1 9 2 3 0 2 0 2 43 43 2 0 0
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Paweł Boratowski 10 5 8 0 2 2 1 62 13 0 0 2 1 15 1 8 7 2 1 2 75 40 5 0 0
Kuba Korpak 8.5 5 6 0 7 4 1 33 18 0 1 2 0 16 1 8 3 0 0 0 100 73 1 0 0
Jarek Bączek 6 5 4 0 4 2 4 29 14 0 2 1 1 5 3 6 4 2 1 1 71 43 7 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error