Game summary

Hala na ul.Felińskiego 15, Boisko A -

WARSFOLL
3
1
VS
(20:17, 17:20, 20:12, 20:17)
Share
PROJEKT II
Game report
10/24 ATTACK 21/49
1 BLOCK 2
1/18 SERVE 3/43
65 OPP. ERRORS 40
77 TOTAL 66

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Marcin Midura

PROJEKT II


PTS 17.5 SP 4 PTS/SP 4.38
ATTACK 15 BLOCK 0.5 SERVE 2

ATTACK%

46.88

SERVE%

16.67
ATTACK

Marcin Midura

PROJEKT II


ATTACK 15 SP 4
ATTACK/SP 3.75 ∑A 32

ATTACK%

46.88
SERVE

Marcin Midura

PROJEKT II


SERVE 2/12 SP 4
SERVE/SP 0.5

DIFF%

16.67

EFFI%

-16.67

%

16.67
BLOCK

Maciej Mendak

PROJEKT II


BLOCK 1 B1 0
SP 4 B2 2
BLOCK/SP 0.25
RECEPTION

Marcin Midura

PROJEKT II


∑R 34 SP 4
∑R/SP 8.5

EXACT%

50

PERF%

17.65

EFFI%

32.35

%

50
DIG

Jan Żaczek

WARSFOLL


DIG 6 SP 4
DIG/SP 1.5 ∑D 7
Stats
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Jan Żaczek 12 4 10 5 3 2 4 42 24 0 2 1 2 9 6 0 5 5 0 3 38 0 6 1 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Marcin Midura 17.5 4 15 5 6 2 4 47 32 0 1 2 0 6 4 6 11 11 4 2 50 18 3 2 0
Michał Mendak 5.5 4 5 1 2 1 3 42 12 0 1 0 1 5 1 0 0 1 0 0 0 0 0 1 0
Maciej Mendak 3 4 1 1 1 0 0 33 3 0 2 1 0 12 0 0 0 0 0 0 0 0 3 2 0
Jarosław Sadowski 0 4 0 1 0 0 1 0 2 0 0 0 1 10 0 0 0 0 0 0 0 0 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error