Game summary

Hala na ul.Felińskiego 15, Boisko A -

BESTCAN
1
3
VS
(15:20, 20:7, 18:20, 13:20)
Share
PROJEKT TEAM
Game report
2/3 ATTACK 26/46
1 BLOCK 7
0/9 SERVE 4/45
63 OPP. ERRORS 30
66 TOTAL 67
67

ATTACK%

0

SERVE%

57

ATTACK%

9

SERVE%

Best players
MVP

Kuba Korpak

PROJEKT TEAM


PTS 10 SP 3 PTS/SP 3.33
ATTACK 9 BLOCK 1 SERVE 0

ATTACK%

64.29

SERVE%

0
ATTACK

Kuba Korpak

PROJEKT TEAM


ATTACK 9 SP 3
ATTACK/SP 3 ∑A 14

ATTACK%

64.29
SERVE

Krzysztof Winiewski

PROJEKT TEAM


SERVE 1/6 SP 3
SERVE/SP 0.33

DIFF%

16.67

EFFI%

-50

%

16.67
BLOCK

Krzysztof Winiewski

PROJEKT TEAM


BLOCK 3 B1 3
SP 3 B2 0
BLOCK/SP 1
RECEPTION

Denis Ilkiewicz

BESTCAN


∑R 23 SP 4
∑R/SP 5.75

EXACT%

82.61

PERF%

21.74

EFFI%

73.91

%

82.61
DIG

Jarek Bączek

PROJEKT TEAM


DIG 7 SP 3
DIG/SP 2.33 ∑D 8
Stats
BESTCAN
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Marek Zaręba 3 4 2 0 1 0 0 67 3 0 2 0 0 8 1 0 0 0 0 0 0 0 0 0 0
Denis Ilkiewicz 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 5 14 2 1 1 83 22 3 2 0
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Kuba Korpak 10 3 9 1 3 1 0 64 14 1 0 0 0 4 0 0 4 2 1 0 57 0 0 0 0
Krzysztof Winiewski 10 3 6 1 3 0 0 60 10 3 0 1 0 1 4 4 6 0 3 2 67 27 3 1 0
Jarek Bączek 9.5 3 7 3 3 0 0 54 13 1 1 1 1 5 1 1 4 2 0 0 71 14 7 1 0
Paweł Boratowski 6 3 4 1 3 0 1 44 9 1 0 1 1 11 1 1 4 2 0 0 71 14 3 1 0
Maciej Tworek 1.5 4 0 0 0 0 0 0 0 0 1 1 0 9 3 0 0 0 1 0 0 0 3 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error