Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT TEAM
0
3
VS
(19:21, 18:20, 15:20)
Share
WARSFOLL
Game report
23/69 ATTACK 21/47
6 BLOCK 2
4/53 SERVE 3/23
19 OPP. ERRORS 35
52 TOTAL 61
33

ATTACK%

8

SERVE%

45

ATTACK%

13

SERVE%

Best players
MVP

Jan Żaczek

WARSFOLL


PTS 7 SP 2 PTS/SP 3.5
ATTACK 5 BLOCK 1 SERVE 1

ATTACK%

45.45

SERVE%

20
ATTACK

Piotr Iwańczyk

WARSFOLL


ATTACK 5 SP 3
ATTACK/SP 1.67 ∑A 7

ATTACK%

71.43
SERVE

Mateusz Stecz

WARSFOLL


SERVE 2/7 SP 2
SERVE/SP 1

DIFF%

42.86

EFFI%

0

%

28.57
BLOCK

Dariusz Sierpiński

PROJEKT TEAM


BLOCK 2.5 B1 2
SP 3 B2 1
BLOCK/SP 0.83
RECEPTION

Adam Pempiak

WARSFOLL


∑R 14 SP 3
∑R/SP 4.67

EXACT%

85.71

PERF%

50

EFFI%

78.57

%

85.71
DIG

Jan Żaczek

WARSFOLL


DIG 4 SP 2
DIG/SP 2 ∑D 5
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Dariusz Sierpiński 8.5 3 5 0 5 1 1 42 12 2 1 1 1 9 1 2 3 1 1 1 63 25 0 3
Tomek Olkowski 7.5 3 7 0 4 0 2 54 13 0 1 0 0 5 0 1 1 8 0 1 18 9 0 1
Maciej Tworek 7 3 4 1 4 1 2 33 12 2 0 1 1 9 1 8 1 1 1 1 75 67 2 1
Kuba Korpak 4.5 2 3 3 6 0 0 25 12 0 1 1 0 5 0 0 0 1 1 0 0 0 1 2
Jarek Bączek 2 2 2 2 3 0 1 25 8 0 0 0 1 3 1 5 1 1 2 2 55 45 1 1
Monika Tworek 2 3 1 0 2 0 0 33 3 0 0 1 0 8 1 0 0 0 0 1 0 0 2 2
Marcin Chmielewski 1.5 2 1 3 2 2 1 11 9 0 1 0 0 2 1 2 3 2 0 0 71 29 1 0
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jan Żaczek 7 2 5 0 2 2 2 45 11 1 0 1 0 3 1 2 1 1 0 0 75 50 4 1
Adam Pempiak 7 3 6 5 5 1 1 33 18 1 0 0 0 5 0 7 5 1 0 1 86 50 1 0
Mateusz Stecz 7 2 5 0 2 2 2 45 11 0 0 2 1 2 2 0 1 2 0 0 33 0 0 2
Piotr Iwańczyk 5 3 5 0 2 0 0 71 7 0 0 0 1 5 0 0 0 1 1 0 0 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)