Game summary

Hala na ul.Felińskiego 15, Boisko A -

półfinał nr 2

PROCTER & GAMBLE
0
3
VS
(20:21, 18:20, 20:21)
Share
WARSFOLL
Game report
28/61 ATTACK 14/32
2 BLOCK 5
2/60 SERVE 1/27
26 OPP. ERRORS 42
58 TOTAL 62
46

ATTACK%

3

SERVE%

44

ATTACK%

4

SERVE%

Best players
MVP

Claudio Estevez

PROCTER & GAMBLE


PTS 13 SP 3 PTS/SP 4.33
ATTACK 13 BLOCK 0 SERVE 0

ATTACK%

59.09

SERVE%

0
ATTACK

Claudio Estevez

PROCTER & GAMBLE


ATTACK 13 SP 3
ATTACK/SP 4.33 ∑A 22

ATTACK%

59.09
SERVE

Piotr Iwańczyk

WARSFOLL


SERVE 1/8 SP 3
SERVE/SP 0.33

DIFF%

12.5

EFFI%

-25

%

12.5
BLOCK

Jan Żaczek

WARSFOLL


BLOCK 3 B1 2
SP 3 B2 2
BLOCK/SP 1
RECEPTION

Adam Pempiak

WARSFOLL


∑R 12 SP 3
∑R/SP 4

EXACT%

91.67

PERF%

50

EFFI%

91.67

%

91.67
DIG

Adam Pempiak

WARSFOLL


DIG 5 SP 3
DIG/SP 1.67 ∑D 5
Stats
PROCTER & GAMBLE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Claudio Estevez 13 3 13 1 4 4 0 59 22 0 0 0 1 5 2 2 4 11 0 2 32 11 5 1
Matija Belcic 11.5 3 9 1 5 0 3 50 18 1 1 1 1 7 2 0 0 0 0 0 0 0 0 0
Dawid Prusiński 3.5 3 3 3 4 2 2 21 14 0 1 0 0 3 3 1 1 5 1 0 25 13 3 1
Piotr Gawroński 2 3 2 0 0 1 0 67 3 0 0 0 0 13 1 0 2 0 0 0 100 0 1 1
Ewa Bronisz 1 3 1 1 1 0 0 33 3 0 0 0 0 8 2 1 2 5 0 0 38 13 1 0
Giacomo Bima 1 3 0 0 0 0 1 0 1 0 0 1 0 10 0 0 0 0 0 0 0 0 2 0
Andrey Pronoza 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 1 6 1 1 1 70 10 3 0
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adam Pempiak 10 3 8 2 5 1 3 42 19 1 2 0 1 9 1 6 5 1 0 0 92 50 5 0
Jan Żaczek 9 3 6 3 2 0 1 50 12 2 2 0 0 6 2 2 4 0 1 0 86 29 2 1
Piotr Iwańczyk 1 3 0 0 1 0 0 0 1 0 0 1 0 4 3 1 0 0 0 0 100 100 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)