Hala na ul.Felińskiego 15, Boisko A -
37/93 | ATTACK | 36/95 |
5 | BLOCK | 5 |
7/86 | SERVE | 7/82 |
36 | OPP. ERRORS | 35 |
85 | TOTAL | 83 |
ENERGY TEAM
PTS | 17 | SP | 5 | PTS/SP | 3.4 |
---|---|---|---|---|---|
ATTACK | 14 | BLOCK | 1 | SERVE | 2 |
ATTACK%
SERVE%
PWC
ATTACK | 3 | SP | 5 |
---|---|---|---|
ATTACK/SP | 0.6 | ∑A | 5 |
ATTACK%
ENERGY TEAM
SERVE | 2/12 | SP | 5 |
---|---|---|---|
SERVE/SP | 0.4 |
DIFF%
EFFI%
%
ENERGY TEAM
BLOCK | 3 | B1 | 3 |
---|---|---|---|
SP | 5 | B2 | 0 |
BLOCK/SP | 0.6 |
ENERGY TEAM
∑R | 12 | SP | 5 |
---|---|---|---|
∑R/SP | 2.4 |
EXACT%
PERF%
EFFI%
%
PWC
DIG | 5 | SP | 5 |
---|---|---|---|
DIG/SP | 1 | ∑D | 7 |
Player | PTS | SP | A# | A+ | A- | A/ | A= | A% | ∑A | B1 | B2 | S# | S+ | S- | S= | R# | R+ | R0+ | R0- | R= | R EXACT% | R PERF% | D+ | D- |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Maciej Fryń | 16 | 5 | 14 | 6 | 7 | 1 | 8 | 39 | 36 | 1 | 0 | 1 | 2 | 13 | 2 | 1 | 1 | 2 | 1 | 0 | 40 | 20 | 2 | 0 |
Łukasz Troć | 12 | 5 | 9 | 3 | 6 | 2 | 1 | 43 | 21 | 2 | 0 | 1 | 0 | 8 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
Adrian Dykty | 10 | 5 | 9 | 3 | 5 | 0 | 4 | 43 | 21 | 0 | 0 | 1 | 1 | 13 | 1 | 2 | 6 | 6 | 3 | 5 | 36 | 9 | 5 | 2 |
Marcin Solarski | 7 | 5 | 3 | 1 | 0 | 0 | 1 | 60 | 5 | 2 | 0 | 2 | 0 | 11 | 3 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 1 |
Przemysław Łukasik | 2 | 5 | 2 | 2 | 1 | 2 | 2 | 22 | 9 | 0 | 0 | 0 | 2 | 6 | 4 | 0 | 1 | 0 | 0 | 0 | 100 | 0 | 0 | 0 |
Ela Wysocka | 2 | 5 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 2 | 1 | 9 | 1 | 2 | 5 | 6 | 5 | 1 | 37 | 11 | 1 | 1 |
Tomek Kociołek | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 6 | 7 | 2 | 1 | 41 | 6 | 3 | 3 |
Player | PTS | SP | A# | A+ | A- | A/ | A= | A% | ∑A | B1 | B2 | S# | S+ | S- | S= | R# | R+ | R0+ | R0- | R= | R EXACT% | R PERF% | D+ | D- |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Marcin Bobel | 17 | 5 | 14 | 3 | 10 | 2 | 2 | 45 | 31 | 1 | 0 | 2 | 2 | 5 | 4 | 1 | 1 | 2 | 1 | 1 | 33 | 17 | 2 | 3 |
Igor Góral | 17 | 5 | 12 | 5 | 7 | 2 | 5 | 39 | 31 | 3 | 0 | 2 | 2 | 7 | 1 | 0 | 1 | 0 | 0 | 0 | 100 | 0 | 1 | 0 |
Marcin Wierzbicki | 8 | 5 | 7 | 3 | 4 | 1 | 5 | 35 | 20 | 0 | 0 | 1 | 2 | 9 | 6 | 13 | 14 | 13 | 3 | 4 | 57 | 28 | 0 | 1 |
Hubert Zach | 2 | 5 | 1 | 0 | 2 | 0 | 0 | 33 | 3 | 0 | 0 | 1 | 1 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 1 |
Adam Bala | 2 | 5 | 1 | 0 | 1 | 0 | 3 | 20 | 5 | 1 | 0 | 0 | 3 | 11 | 3 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |
Karolina Gromuł | 2 | 5 | 1 | 1 | 1 | 0 | 2 | 20 | 5 | 0 | 0 | 1 | 1 | 7 | 2 | 0 | 3 | 2 | 0 | 1 | 50 | 0 | 1 | 1 |
Łukasz Bielecki | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 5 | 3 | 2 | 0 | 58 | 17 | 2 | 3 |
PTS: | Points |
SP: | Sets played |
EXACT%: | ((Very good receptions + Positive receptions)/all receptions)*100% |
PERF%: | ((Very good receptions)/all receptions)*100% |
A# | Point attacks |
A+: | Positive attacks (continuations of actions, after which your team was able to resume the attack) |
A-: | Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack) |
A/: | Attacks blocked (loss of point) |
A=: | Attack errors (loss of point) |
S# | Point services |
S+: | Positive services (after which the opposing team gives the ball for free) |
S-: | Zero services (after which the opposing team derives its own action) |
S=: | Service errors (loss of point) |
B1 | Block solos |
B2: | Block assists |
R# | Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump) |
R+: | Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set) |
R0+: | Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing) |
R0-: | Negative receptions (the result is putting the ball for free on the opponent's side) |
R=: | Reception errors (The loss of the point) |
D+: | Effective dig (after which it is possible to launch an attack) |
D-: | Dig keep (keeping the ball in the game without the possibility of an attack) |