Game summary

Hala na ul.Felińskiego 15, Boisko B -

BESTCAN
3
0
VS
(20:6, 20:15, 20:14)
Share
ENERGY TEAM
Game report
28/62 ATTACK 19/54
4 BLOCK 2
11/57 SERVE 1/38
17 OPP. ERRORS 13
60 TOTAL 35
45

ATTACK%

19

SERVE%

35

ATTACK%

3

SERVE%

Best players
MVP

Michał Skibiński

BESTCAN


PTS 14 SP 3 PTS/SP 4.67
ATTACK 10 BLOCK 1 SERVE 3

ATTACK%

55.56

SERVE%

23.08
ATTACK

Krzysztof Panek

BESTCAN


ATTACK 7 SP 3
ATTACK/SP 2.33 ∑A 9

ATTACK%

77.78
SERVE

Piotr Krzak

BESTCAN


SERVE 5/17 SP 3
SERVE/SP 1.67

DIFF%

41.18

EFFI%

11.76

%

29.41
BLOCK

Jakub Trzciński

BESTCAN


BLOCK 2 B1 1
SP 3 B2 2
BLOCK/SP 0.67
RECEPTION

Jakub Trzciński

BESTCAN


∑R 7 SP 3
∑R/SP 2.33

EXACT%

85.71

PERF%

14.29

EFFI%

71.43

%

85.71
DIG

Kamil Rytel

ENERGY TEAM


DIG 9 SP 3
DIG/SP 3 ∑D 9
Stats
BESTCAN
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Michał Skibiński 14 3 10 1 5 0 2 56 18 1 0 3 3 7 0 2 2 2 0 1 57 29 7 0
Jakub Trzciński 11 3 7 2 6 1 4 35 20 1 2 2 2 5 1 1 5 0 1 0 86 14 2 0
Krzysztof Panek 7 3 7 0 2 0 0 78 9 0 0 0 1 7 2 0 5 3 0 0 63 0 2 1
Piotr Krzak 6.5 3 1 0 0 1 1 33 3 0 1 5 2 7 3 3 0 0 0 0 100 100 2 1
Tomasz Fabianowicz 4.5 3 3 1 8 0 0 25 12 0 1 1 1 5 0 0 6 1 0 0 86 0 1 0
ENERGY TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Igor Góral 10 3 10 2 4 0 2 56 18 0 0 0 0 7 2 0 3 5 2 3 23 0 1 1
Łukasz Bielecki 7 3 7 2 6 0 2 41 17 0 0 0 0 8 0 1 6 4 5 1 41 6 5 0
Hubert Zach 2 2 0 2 2 1 2 0 7 1 0 1 0 3 1 1 2 1 1 0 60 20 2 0
Kamil Rytel 2 3 1 1 1 3 3 11 9 1 0 0 1 3 1 0 3 3 0 4 30 0 9 0
Zbigniew Grabiński 1 3 1 2 0 0 0 33 3 0 0 0 0 9 1 0 0 0 0 0 0 0 4 0
Adam Bala 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 1 2 1 3 14 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)