Game summary

Hala na ul.Felińskiego 15, Boisko B -

PROJEKT II
2
3
VS
(21:20, 18:20, 13:20, 20:14, 14:16)
Share
MAMOBILE
Game report
9/40 ATTACK 30/75
0.5 BLOCK 9
2/38 SERVE 2/50
74.5 OPP. ERRORS 49
86 TOTAL 90

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Mateusz Macioszczyk

MAMOBILE


PTS 19.5 SP 5 PTS/SP 3.9
ATTACK 15 BLOCK 3.5 SERVE 1

ATTACK%

55.56

SERVE%

4.76
ATTACK

Maciej Mendak

PROJEKT II


ATTACK 3 SP 5
ATTACK/SP 0.6 ∑A 4

ATTACK%

75
SERVE

Michał Mendak

PROJEKT II


SERVE 2/13 SP 4
SERVE/SP 0.5

DIFF%

15.38

EFFI%

7.69

%

15.38
BLOCK

Mateusz Macioszczyk

MAMOBILE


BLOCK 3.5 B1 3
SP 5 B2 1
BLOCK/SP 0.7
RECEPTION

Mateusz Macioszczyk

MAMOBILE


∑R 13 SP 5
∑R/SP 2.6

EXACT%

69.23

PERF%

15.38

EFFI%

69.23

%

69.23
DIG

Adrian Augustynik

MAMOBILE


DIG 10 SP 5
DIG/SP 2 ∑D 11
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Michał Mendak 6 4 4 1 7 1 5 22 18 0 0 2 0 10 1 3 7 6 0 0 63 19 3 0 0
Maciej Mendak 3 5 3 0 1 0 0 75 4 0 0 0 0 8 3 1 0 1 0 0 50 50 4 1 0
Paweł Juszkiewicz 2.5 5 2 4 7 2 2 12 17 0 1 0 1 9 2 1 0 0 0 0 100 100 2 2 0
Jarosław Sadowski 0 1 0 0 0 0 1 0 1 0 0 0 0 1 1 0 0 0 0 0 0 0 0 1 0
MAMOBILE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Mateusz Macioszczyk 19.5 5 15 2 7 0 3 56 27 3 1 1 0 20 0 2 7 4 0 0 69 15 4 0 0
Adrian Augustynik 16 5 12 7 6 1 4 40 30 3 0 1 0 5 3 2 3 8 2 2 29 12 10 1 0
Rafał Dybowski 5.5 5 3 1 11 0 3 17 18 2 1 0 1 18 1 2 7 8 1 0 50 11 4 3 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error