Game summary

Hala na ul.Felińskiego 15, Boisko B -

PROJEKT II
0
3
VS
(14:20, 17:20, 11:20)
Share
NBP
Game report
26/62 ATTACK 21/43
0 BLOCK 2
7/43 SERVE 3/59
9 OPP. ERRORS 34
42 TOTAL 60
42

ATTACK%

16

SERVE%

49

ATTACK%

5

SERVE%

Best players
MVP

Marcin Midura

PROJEKT II


PTS 16 SP 3 PTS/SP 5.33
ATTACK 12 BLOCK 0 SERVE 4

ATTACK%

50

SERVE%

33.33
ATTACK

Jakub Mućk

NBP


ATTACK 7 SP 3
ATTACK/SP 2.33 ∑A 12

ATTACK%

58.33
SERVE

Marcin Midura

PROJEKT II


SERVE 4/12 SP 3
SERVE/SP 1.33

DIFF%

58.33

EFFI%

8.33

%

33.33
BLOCK

Michał Zawadzki

NBP


BLOCK 0.5 B1 0
SP 3 B2 1
BLOCK/SP 0.17
RECEPTION

Marcin Midura

PROJEKT II


∑R 11 SP 3
∑R/SP 3.67

EXACT%

90.91

PERF%

45.45

EFFI%

90.91

%

90.91
DIG

Piotr Jonasz

PROJEKT II


DIG 4 SP 3
DIG/SP 1.33 ∑D 4
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Midura 16 3 12 2 3 0 7 50 24 0 0 4 3 2 3 5 5 1 0 0 91 45 0 0
Piotr Jonasz 9 3 9 3 2 2 5 43 21 0 0 0 1 4 1 4 5 8 1 0 50 22 4 0
Maciej Mendak 6 3 4 1 1 0 3 44 9 0 0 2 1 3 1 8 8 5 0 0 76 38 1 0
Michał Mendak 2 3 1 0 0 0 0 100 1 0 0 1 2 3 0 0 1 0 1 0 50 0 1 0
Jarosław Sadowski 0 3 0 0 3 0 4 0 7 0 0 0 2 4 0 0 0 0 0 0 0 0 0 0
Kamila Koczuk 0 3 0 0 0 0 0 0 0 0 0 0 0 2 4 0 0 1 0 0 0 0 0 0
NBP
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jakub Mućk 7.5 3 7 0 4 0 1 58 12 0 1 0 2 4 2 1 0 1 0 0 50 50 0 0
Piotr Jodkiewicz 7 3 7 2 4 0 0 54 13 0 0 0 2 5 0 0 0 1 0 0 0 0 2 0
Michał Zawadzki 4.5 3 3 0 4 0 1 38 8 0 1 1 4 4 0 0 0 0 0 0 0 0 0 0
Krzysztof Brzeziński 3.5 3 2 0 1 0 1 50 4 0 1 1 2 13 1 2 6 3 0 1 67 17 0 1
Patryk Woźny 3.5 3 2 0 2 0 2 33 6 0 1 1 2 5 0 2 1 2 0 3 38 25 0 0
Ela Dzioba 0 3 0 0 0 0 0 0 0 0 0 0 5 5 0 1 4 0 1 1 71 14 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)