Game summary

Wawelska 46, Boisko C -

PROJEKT II
0
3
VS
(14:20, 16:20, 15:20)
Share
PWC
Game report
18/61 ATTACK 9/21
0 BLOCK 4.5
4/46 SERVE 6/39
23 OPP. ERRORS 40.5
45 TOTAL 60
30

ATTACK%

9

SERVE%

43

ATTACK%

15

SERVE%

Best players
MVP

Przemysław Łukasik

PWC


PTS 11.5 SP 3 PTS/SP 3.83
ATTACK 6 BLOCK 2.5 SERVE 3

ATTACK%

66.67

SERVE%

30
ATTACK

Michał Mendak

PROJEKT II


ATTACK 3 SP 3
ATTACK/SP 1 ∑A 4

ATTACK%

75
SERVE

Przemysław Łukasik

PWC


SERVE 3/10 SP 3
SERVE/SP 1

DIFF%

50

EFFI%

30

%

30
BLOCK

Przemysław Łukasik

PWC


BLOCK 2.5 B1 2
SP 3 B2 1
BLOCK/SP 0.83
RECEPTION

Przemysław Łukasik

PWC


∑R 5 SP 3
∑R/SP 1.67

EXACT%

100

PERF%

100

EFFI%

100

%

100
DIG

Michał Mendak

PROJEKT II


DIG 2 SP 3
DIG/SP 0.67 ∑D 2
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adrian Kowalski 8 3 8 5 7 2 3 32 25 0 0 0 1 5 2 3 0 2 1 2 38 38 1 0
Michał Mendak 5 3 3 0 0 1 0 75 4 0 0 2 0 10 0 5 7 2 0 1 80 33 2 0
Wojciech Hofman 4 3 2 2 4 0 2 20 10 0 0 2 0 6 2 4 3 4 2 1 50 29 0 0
Jarosław Sadowski 3 3 3 0 2 1 3 33 9 0 0 0 3 5 1 0 0 1 1 0 0 0 0 0
Paweł Kotlarz 2 3 2 2 7 1 1 15 13 0 0 0 0 2 1 1 0 2 0 0 33 33 1 0
Katarzyna Kwiatkowska 0 3 0 0 0 0 0 0 0 0 0 0 0 4 0 1 1 0 0 1 67 33 0 0
PWC
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Przemysław Łukasik 11.5 3 6 1 1 0 1 67 9 2 1 3 2 5 0 5 0 0 0 0 100 100 2 0
Marta Śmieszek 4 3 2 1 3 0 1 29 7 1 0 1 2 3 0 3 2 0 0 0 100 60 1 0
Sebastian Juszczyński 3 3 1 0 2 0 1 25 4 1 0 1 4 6 1 5 3 3 0 0 73 45 0 0
Marcin Solarski 1 3 0 0 1 0 0 0 1 0 0 1 7 2 1 0 0 0 0 0 0 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)