Game summary

Hala na ul.Felińskiego 15, Boisko A -

MSD POLSKA
3
0
VS
(20:17, 20:14, 20:7)
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PROJEKT II
Game report
10/29 ATTACK 22/71
1 BLOCK 3
1/24 SERVE 3/39
48 OPP. ERRORS 10
60 TOTAL 38
34

ATTACK%

4

SERVE%

31

ATTACK%

8

SERVE%

Best players
MVP

Maciej Mendak

PROJEKT II


PTS 7.5 SP 2 PTS/SP 3.75
ATTACK 4 BLOCK 2.5 SERVE 1

ATTACK%

28.57

SERVE%

20
ATTACK

Adrian Kowalski

PROJEKT II


ATTACK 8 SP 3
ATTACK/SP 2.67 ∑A 18

ATTACK%

44.44
SERVE

Adrian Kowalski

PROJEKT II


SERVE 1/4 SP 3
SERVE/SP 0.33

DIFF%

25

EFFI%

25

%

25
BLOCK

Maciej Mendak

PROJEKT II


BLOCK 2.5 B1 2
SP 2 B2 1
BLOCK/SP 1.25
RECEPTION

Maciej Mendak

PROJEKT II


∑R 7 SP 2
∑R/SP 3.5

EXACT%

85.71

PERF%

14.29

EFFI%

85.71

%

85.71
DIG

Maciej Mendak

PROJEKT II


DIG 3 SP 2
DIG/SP 1.5 ∑D 6
Stats
MSD POLSKA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Szopa 10 3 9 4 10 1 2 35 26 1 0 0 0 13 0 1 5 2 0 0 75 13 2 1
Karolina Wróbel 2 3 1 0 2 0 0 33 3 0 0 1 0 8 2 0 0 0 0 0 0 0 3 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adrian Kowalski 9 3 8 2 6 2 0 44 18 0 0 1 0 3 0 1 0 0 0 0 100 100 3 0
Maciej Mendak 7.5 2 4 1 7 0 2 29 14 2 1 1 1 3 0 1 5 1 0 0 86 14 3 3
Jakub Nalej 6.5 3 6 1 6 0 6 32 19 0 1 0 0 4 0 0 0 0 0 0 0 0 0 0
Paweł Juszkiewicz 4 3 3 1 6 3 2 20 15 0 0 1 1 9 0 0 1 1 0 0 50 0 2 0
Michał Mendak 1 3 1 0 0 0 0 100 1 0 0 0 0 8 0 2 7 2 0 1 75 17 4 2
Jarosław Sadowski 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 4 2 5 4 4 32 21 2 1
Łukasz Szcześniak 0 1 0 0 1 1 1 0 3 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0
Elżbieta Dzioba 0 3 0 1 0 0 0 0 1 0 0 0 0 5 1 2 5 6 0 2 47 13 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)