Game summary

Hala na ul.Felińskiego 15, Boisko B -

JONES LANG LASALLE
1
3
VS
(20:14, 16:20, 15:20, 17:20)
Share
PROJEKT II
Game report
15/48 ATTACK 32/81
2.5 BLOCK 4
2/54 SERVE 7/74
48.5 OPP. ERRORS 31
68 TOTAL 74
31

ATTACK%

4

SERVE%

40

ATTACK%

9

SERVE%

Best players
MVP

Piotr Jodkiewicz

PROJEKT II


PTS 14 SP 4 PTS/SP 3.5
ATTACK 10 BLOCK 2 SERVE 2

ATTACK%

45.45

SERVE%

16.67
ATTACK

Piotr Wołodźko

JONES LANG LASALLE


ATTACK 4 SP 4
ATTACK/SP 1 ∑A 7

ATTACK%

57.14
SERVE

Piotr Jodkiewicz

PROJEKT II


SERVE 2/12 SP 4
SERVE/SP 0.5

DIFF%

41.67

EFFI%

8.33

%

16.67
BLOCK

Piotr Jodkiewicz

PROJEKT II


BLOCK 2 B1 2
SP 4 B2 0
BLOCK/SP 0.5
RECEPTION

Maciej Cuch

JONES LANG LASALLE


∑R 9 SP 4
∑R/SP 2.25

EXACT%

44.44

PERF%

0

EFFI%

22.22

%

44.44
DIG

Piotr Wołodźko

JONES LANG LASALLE


DIG 8 SP 4
DIG/SP 2 ∑D 8
Stats
JONES LANG LASALLE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Wołodźko 6 4 4 0 2 1 0 57 7 0 2 1 0 9 2 0 3 4 0 0 43 0 8 0
Karol Kruczkowski 5.5 4 5 0 7 0 3 33 15 0 1 0 2 5 2 0 4 4 1 1 40 0 2 0
Maciej Cuch 4.5 4 3 2 7 2 1 20 15 0 1 1 2 9 4 0 4 3 1 1 44 0 3 0
Tomasz Tylenda 3.5 4 3 0 4 0 4 27 11 0 1 0 1 14 2 0 1 6 1 1 11 0 3 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Jodkiewicz 14 4 10 4 7 0 1 45 22 2 0 2 3 6 1 2 4 5 3 1 40 13 8 0
Jakub Nalej 11 4 9 0 9 2 6 35 26 1 0 1 3 6 3 0 2 2 1 0 40 0 5 0
Adrian Kowalski 9 4 7 3 8 2 0 35 20 0 0 2 0 10 2 0 0 0 0 0 0 0 2 0
Łukasz Szcześniak 5.5 4 5 0 1 0 3 56 9 0 1 0 0 9 1 0 2 0 1 0 67 0 2 1
Michał Mendak 2 4 1 0 1 0 1 33 3 0 0 1 1 7 1 1 6 6 2 1 44 6 4 0
Maciej Mendak 1.5 4 0 0 0 0 1 0 1 0 1 1 2 11 1 2 3 10 2 0 29 12 6 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)