Game summary

Hala na ul.Felińskiego 15, Boisko B -

DIEBOLD NIXDORF
0
3
VS
(14:20, 8:20, 12:20)
Share
PROJEKT II
Game report
11/47 ATTACK 14/25
5 BLOCK 1
1/36 SERVE 3/33
17 OPP. ERRORS 42
34 TOTAL 60

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Paweł Juszkiewicz

PROJEKT II


PTS 10 SP 3 PTS/SP 3.33
ATTACK 9 BLOCK 0 SERVE 1

ATTACK%

90

SERVE%

14.29
ATTACK

Paweł Juszkiewicz

PROJEKT II


ATTACK 9 SP 3
ATTACK/SP 3 ∑A 10

ATTACK%

90
SERVE

Przemysław Bratkowski

DIEBOLD NIXDORF


SERVE 1/6 SP 3
SERVE/SP 0.33

DIFF%

33.33

EFFI%

16.67

%

16.67
BLOCK

Piotr Cimoch

DIEBOLD NIXDORF


BLOCK 2.5 B1 2
SP 3 B2 1
BLOCK/SP 0.83
RECEPTION

Michał Mendak

PROJEKT II


∑R 6 SP 2
∑R/SP 3

EXACT%

66.67

PERF%

16.67

EFFI%

66.67

%

66.67
DIG

Maciej Mendak

PROJEKT II


DIG 6 SP 3
DIG/SP 2 ∑D 6
Stats
DIEBOLD NIXDORF
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Cimoch 5.5 3 3 0 3 1 2 2 1 0 0 3 0 1 3 5 2 3 29 7 2 1 0
Maciej Wnuk 4.5 3 3 1 7 0 3 1 1 0 1 0 3 0 0 0 1 0 0 0 2 0 0
Przemysław Bratkowski 4 3 3 1 1 0 4 0 0 1 1 4 0 0 5 9 1 0 33 0 3 1 0
Kacper Kremski 2 3 1 0 0 0 0 1 0 0 2 5 0 0 0 0 0 0 0 0 3 0 0
Romuald Żbik 1 3 1 0 8 0 0 0 0 0 0 3 0 0 8 6 1 3 44 0 3 1 0
Maria Dudnik 0 3 0 0 3 0 2 0 0 0 0 13 0 0 2 0 0 0 100 0 4 0 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Paweł Juszkiewicz 10 3 9 1 0 0 0 0 0 1 1 5 0 0 0 0 0 0 0 0 2 0 0
Maciej Mendak 3 3 0 0 0 0 0 1 0 2 0 17 0 0 1 1 0 0 50 0 6 0 0
Michał Mendak 3 2 3 3 2 0 3 0 0 0 0 3 1 1 3 2 0 0 67 17 3 0 0
Jarosław Sadowski 2 2 2 0 0 1 1 0 0 0 1 1 1 0 0 0 0 0 0 0 2 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error