Game summary

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DXC TECHNOLOGY
0
3
VS
(19:21, 17:20, 14:20)
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GRUPA PRACUJ
Game report
23/70 ATTACK 30/84
5 BLOCK 1
1/49 SERVE 5/61
21 OPP. ERRORS 25
50 TOTAL 61

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Mariusz Turski

GRUPA PRACUJ


PTS 11 SP 3 PTS/SP 3.67
ATTACK 11 BLOCK 0 SERVE 0

ATTACK%

35.48

SERVE%

0
ATTACK

Dominik Sztyrak

DXC TECHNOLOGY


ATTACK 9 SP 3
ATTACK/SP 3 ∑A 16

ATTACK%

56.25
SERVE

Michał Łuczyński

DXC TECHNOLOGY


SERVE 1/6 SP 3
SERVE/SP 0.33

DIFF%

16.67

EFFI%

0

%

16.67
BLOCK

Joanna Kaczmarzyk

DXC TECHNOLOGY


BLOCK 2.5 B1 1
SP 3 B2 3
BLOCK/SP 0.83
RECEPTION

Mariusz Turski

GRUPA PRACUJ


∑R 7 SP 3
∑R/SP 2.33

EXACT%

71.43

PERF%

28.57

EFFI%

71.43

%

71.43
DIG

Bartłomiej Urbański

GRUPA PRACUJ


DIG 6 SP 3
DIG/SP 2 ∑D 8
Stats
DXC TECHNOLOGY
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Dominik Sztyrak 9.5 3 9 0 6 0 1 0 1 0 0 9 0 1 0 1 0 0 50 50 3 1 0
Piotr Szlenk 9 3 8 1 6 0 8 1 0 0 0 8 0 0 3 3 4 0 30 0 3 1 0
Joanna Kaczmarzyk 4.5 3 2 1 1 0 2 1 3 0 0 9 0 0 0 2 0 0 0 0 4 3 0
Michał Łuczyński 3.5 3 2 1 5 1 4 0 1 1 0 4 1 3 2 8 2 2 29 18 4 1 0
Ryszard Puchalski 2 3 2 1 2 0 2 0 0 0 1 7 0 1 4 3 3 2 38 8 4 1 0
Adam Rdzanek 0.5 3 0 0 4 0 1 0 1 0 1 7 1 1 1 5 1 1 22 11 5 4 0
GRUPA PRACUJ
Player PTS SP A# A+ A- A/ A= B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Mariusz Turski 11 3 11 8 7 0 5 0 0 0 0 9 1 2 3 2 0 0 71 29 4 1 0
Marcel Czarniecki 11 3 9 3 6 1 2 1 0 1 2 5 3 1 1 2 1 0 40 20 4 0 0
Konrad Hardej 7 3 5 1 6 0 2 0 0 2 1 9 1 0 6 3 1 0 60 0 2 0 0
Bartłomiej Urbański 5 3 5 3 4 3 1 0 0 0 1 6 0 2 6 10 0 0 44 11 6 2 0
Tamara Czumer 1 3 0 0 0 0 0 0 0 1 3 6 1 0 0 0 0 0 0 0 2 0 0
Radosław Iwańczuk 1 3 0 1 0 1 0 0 0 1 2 5 1 1 1 4 1 1 25 13 5 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error