Game summary

Hala na ul.Felińskiego 15, Boisko B -

PROJEKT TEAM
3
1
VS
(20:13, 13:20, 20:12, 20:13)
Share
BESTCAN
Game report
37/59 ATTACK 25/46
7 BLOCK 3
3/52 SERVE 2/39
26 OPP. ERRORS 28
73 TOTAL 58
63

ATTACK%

6

SERVE%

54

ATTACK%

5

SERVE%

Best players
MVP

Piotr Rząca

BESTCAN


PTS 14 SP 4 PTS/SP 3.5
ATTACK 12 BLOCK 2 SERVE 0

ATTACK%

60

SERVE%

0
ATTACK

Paweł Boratowski

PROJEKT TEAM


ATTACK 10 SP 4
ATTACK/SP 2.5 ∑A 11

ATTACK%

90.91
SERVE

Kuba Korpak

PROJEKT TEAM


SERVE 2/12 SP 4
SERVE/SP 0.5

DIFF%

25

EFFI%

16.67

%

16.67
BLOCK

Kuba Korpak

PROJEKT TEAM


BLOCK 2.5 B1 2
SP 4 B2 1
BLOCK/SP 0.63
RECEPTION

Piotr Rząca

BESTCAN


∑R 8 SP 4
∑R/SP 2

EXACT%

75

PERF%

37.5

EFFI%

50

%

75
DIG

Maciej Tworek

PROJEKT TEAM


DIG 3 SP 4
DIG/SP 0.75 ∑D 3
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Boniecki 12.5 4 11 1 4 2 2 55 20 0 1 1 2 5 2 2 4 5 2 2 40 13 3 1
Paweł Boratowski 10.5 4 10 0 1 0 0 91 11 0 1 0 0 5 1 0 9 5 3 1 50 0 1 0
Kuba Korpak 10.5 4 6 0 4 1 1 50 12 2 1 2 1 9 0 0 2 4 1 0 29 0 0 0
Maciej Tworek 8 4 7 0 3 0 2 58 12 1 0 0 1 9 2 0 3 1 1 0 60 0 3 0
Dariusz Sierpiński 5.5 4 3 0 0 0 1 75 4 2 1 0 2 9 1 1 1 4 2 0 25 13 3 2
BESTCAN
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Rząca 14 4 12 0 1 2 5 60 20 2 0 0 3 4 0 3 3 0 1 1 75 38 1 0
Denis Ilkiewicz 12.5 4 10 0 3 0 2 67 15 0 1 2 2 8 2 0 2 11 1 1 13 0 1 0
Marek Zaręba 2.5 4 2 2 1 2 0 29 7 0 1 0 0 10 0 0 0 0 0 0 0 0 0 0
Krzysztof Panek 1 4 1 0 1 1 1 25 4 0 0 0 2 5 1 0 0 0 0 1 0 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)