Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT TEAM
3
0
VS
(21:20, 20:14, 21:20)
Share
WARSFOLL
Game report
30/58 ATTACK 12/22
5 BLOCK 0
4/60 SERVE 0/13
23 OPP. ERRORS 42
62 TOTAL 54
52

ATTACK%

7

SERVE%

55

ATTACK%

0

SERVE%

Best players
MVP

Piotr Iwańczyk

WARSFOLL


PTS 12 SP 3 PTS/SP 4
ATTACK 12 BLOCK 0 SERVE 0

ATTACK%

54.55

SERVE%

0
ATTACK

Paweł Boratowski

PROJEKT TEAM


ATTACK 6 SP 3
ATTACK/SP 2 ∑A 9

ATTACK%

66.67
SERVE

Paweł Boratowski

PROJEKT TEAM


SERVE 2/13 SP 3
SERVE/SP 0.67

DIFF%

15.38

EFFI%

15.38

%

15.38
BLOCK

Maciej Tworek

PROJEKT TEAM


BLOCK 2 B1 1
SP 3 B2 2
BLOCK/SP 0.67
RECEPTION

Piotr Boniecki

PROJEKT TEAM


∑R 9 SP 3
∑R/SP 3

EXACT%

55.56

PERF%

11.11

EFFI%

33.33

%

55.56
DIG

Paweł Boratowski

PROJEKT TEAM


DIG 4 SP 3
DIG/SP 1.33 ∑D 5
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Kuba Korpak 11 3 8 1 3 2 0 57 14 1 2 1 3 4 2 1 0 1 0 0 50 50 0 0
Maciej Tworek 10 3 8 0 10 1 1 40 20 1 2 0 0 7 2 2 2 5 1 1 36 18 3 5
Paweł Boratowski 8.5 3 6 0 2 0 1 67 9 0 1 2 0 11 0 2 1 2 3 4 25 17 4 1
Piotr Boniecki 4.5 3 4 1 2 0 1 50 8 0 1 0 0 8 1 1 4 2 1 1 56 11 4 1
Dariusz Sierpiński 4 3 4 1 1 0 1 57 7 0 0 0 1 6 1 1 1 3 3 2 20 10 2 0
Monika Tworek 1 3 0 0 0 0 0 0 0 0 0 1 0 9 1 0 0 0 0 0 0 0 2 1
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Piotr Iwańczyk 12 3 12 1 5 1 3 55 22 0 0 0 4 6 3 2 8 10 2 1 43 9 2 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)