Game summary

Hala na ul.Felińskiego 15, Boisko A -

PKP INTERCITY
3
1
VS
(15:20, 20:10, 20:16, 20:16)
Share
STEPSTONE
Game report
27/67 ATTACK 24/81
1.5 BLOCK 5
5/50 SERVE 3/63
41.5 OPP. ERRORS 30
75 TOTAL 62
40

ATTACK%

10

SERVE%

30

ATTACK%

5

SERVE%

Best players
MVP

Marcin Rzędzicki

PKP INTERCITY


PTS 13 SP 4 PTS/SP 3.25
ATTACK 12 BLOCK 0 SERVE 1

ATTACK%

54.55

SERVE%

12.5
ATTACK

Marcin Rzędzicki

PKP INTERCITY


ATTACK 12 SP 4
ATTACK/SP 3 ∑A 22

ATTACK%

54.55
SERVE

Cezary Kopeć

PKP INTERCITY


SERVE 2/9 SP 4
SERVE/SP 0.5

DIFF%

33.33

EFFI%

0

%

22.22
BLOCK

Michał Sarnecki

STEPSTONE


BLOCK 2 B1 2
SP 4 B2 0
BLOCK/SP 0.5
RECEPTION

Klaudia Sochocka

STEPSTONE


∑R 5 SP 4
∑R/SP 1.25

EXACT%

60

PERF%

0

EFFI%

20

%

60
DIG

Maciej Ograbek

PKP INTERCITY


DIG 2 SP 2
DIG/SP 1 ∑D 2
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Rzędzicki 13 4 12 2 6 1 1 55 22 0 0 1 1 4 2 2 2 6 0 1 36 18 4 1
Cezary Kopeć 10.5 4 8 2 5 0 3 44 18 0 1 2 1 4 2 1 3 7 0 1 33 8 0 2
Andrzej Zubrzycki 7 4 6 4 4 1 2 35 17 1 0 0 1 14 1 2 3 4 2 0 45 18 1 0
Bartek Pietrzyk 2 4 0 0 2 0 1 0 3 0 0 2 2 6 3 1 2 2 0 0 60 20 2 1
Maciej Ograbek 1 2 1 0 1 1 4 14 7 0 0 0 1 3 0 1 1 3 0 0 40 20 2 0
STEPSTONE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Michał Sarnecki 13 4 11 5 5 0 4 44 25 2 0 0 0 7 0 2 2 2 1 1 50 25 1 1
Maksymilian Krysa 10 4 8 1 4 0 6 42 19 1 0 1 0 10 1 3 3 8 0 1 40 20 1 3
Tomek Hałasa 6 4 5 3 15 2 1 19 26 0 0 1 1 4 1 0 0 2 2 0 0 0 2 1
Marcin Jucha 3 4 0 0 3 0 2 0 5 2 0 1 2 18 1 3 7 8 2 5 40 12 4 1
Klaudia Sochocka 0 4 0 0 1 0 1 0 2 0 0 0 0 5 2 0 3 0 2 0 60 0 2 1
Aleksandra Zmuda 0 4 0 0 2 0 2 0 4 0 0 0 0 4 4 0 2 3 2 1 25 0 3 1
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)