Game summary

Saska 80, Boisko C -

PKP INTERCITY
1
3
VS
(16:20, 20:15, 9:20, 18:20)
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STEPSTONE
Game report
6/27 ATTACK 39/93
0 BLOCK 2
2/30 SERVE 14/75
55 OPP. ERRORS 20
63 TOTAL 75
22

ATTACK%

7

SERVE%

42

ATTACK%

19

SERVE%

Best players
MVP

Michał Sarnecki

STEPSTONE


PTS 19 SP 4 PTS/SP 4.75
ATTACK 16 BLOCK 1 SERVE 2

ATTACK%

55.17

SERVE%

20
ATTACK

Michał Sarnecki

STEPSTONE


ATTACK 16 SP 4
ATTACK/SP 4 ∑A 29

ATTACK%

55.17
SERVE

Aleksandra Zmuda

STEPSTONE


SERVE 6/17 SP 4
SERVE/SP 1.5

DIFF%

41.18

EFFI%

23.53

%

35.29
BLOCK

Michał Sarnecki

STEPSTONE


BLOCK 1 B1 1
SP 4 B2 0
BLOCK/SP 0.25
RECEPTION

Klaudia Sochocka

STEPSTONE


∑R 7 SP 4
∑R/SP 1.75

EXACT%

85.71

PERF%

0

EFFI%

71.43

%

85.71
DIG

Tomek Hałasa

STEPSTONE


DIG 3 SP 4
DIG/SP 0.75 ∑D 3
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Dorota Nawrocka 4 4 2 0 6 0 0 25 8 0 0 2 1 5 3 0 7 5 0 2 50 0 0 2
Maciej Ograbek 4 4 4 0 10 2 3 21 19 0 0 0 5 13 1 2 5 6 1 1 47 13 0 1
STEPSTONE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Michał Sarnecki 19 4 16 3 6 1 3 55 29 1 0 2 4 2 2 3 2 3 3 1 42 25 1 0
Tomek Hałasa 15 4 10 2 6 0 3 48 21 1 0 4 5 6 3 0 4 2 0 1 57 0 3 0
Marcin Jucha 8 4 7 1 5 1 6 35 20 0 0 1 3 3 3 1 4 2 2 1 50 10 2 0
Aleksandra Zmuda 7 4 1 0 3 2 0 17 6 0 0 6 1 8 2 1 5 0 0 1 86 14 1 0
Piotr Bartoszek 6 4 5 3 5 1 3 29 17 0 0 1 2 9 2 3 5 4 0 1 62 23 1 1
Klaudia Sochocka 0 4 0 0 0 0 0 0 0 0 0 0 1 3 2 0 6 0 1 0 86 0 2 1
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)