Game summary

Hala - ul. Niegocińska 2, Boisko Główne -

DXC TECHNOLOGY
2
3
VS
(12:20, 20:18, 20:18, 8:20, 8:15)
Share
PROCTER & GAMBLE
Game report
24/79 ATTACK 24/73
2 BLOCK 1.5
11/65 SERVE 5/30
31 OPP. ERRORS 60.5
68 TOTAL 91
30

ATTACK%

17

SERVE%

33

ATTACK%

17

SERVE%

Best players
MVP

Łukasz Chmielewski

PROCTER & GAMBLE


PTS 18 SP 5 PTS/SP 3.6
ATTACK 16 BLOCK 1 SERVE 1

ATTACK%

55.17

SERVE%

10
ATTACK

Łukasz Chmielewski

PROCTER & GAMBLE


ATTACK 16 SP 5
ATTACK/SP 3.2 ∑A 29

ATTACK%

55.17
SERVE

Ryszard Puchalski

DXC TECHNOLOGY


SERVE 4/12 SP 5
SERVE/SP 0.8

DIFF%

41.67

EFFI%

33.33

%

33.33
BLOCK

Dominik Sztyrak

DXC TECHNOLOGY


BLOCK 1.5 B1 1
SP 5 B2 1
BLOCK/SP 0.3
RECEPTION

Matija Belcic

PROCTER & GAMBLE


∑R 16 SP 5
∑R/SP 3.2

EXACT%

68.75

PERF%

12.5

EFFI%

56.25

%

68.75
DIG

Dominik Sztyrak

DXC TECHNOLOGY


DIG 6 SP 5
DIG/SP 1.2 ∑D 6
Stats
DXC TECHNOLOGY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Darek Gutowski 10 5 7 2 6 1 2 39 18 0 0 3 3 11 3 2 3 1 3 1 50 20 5 2 0
Dominik Sztyrak 7.5 5 4 4 4 1 4 24 17 1 1 2 1 6 1 1 4 4 3 1 38 8 6 0 0
Piotr Szlenk 7 5 7 4 3 3 5 32 22 0 0 0 0 5 0 2 7 5 2 2 50 11 5 1 0
Ryszard Puchalski 6.5 5 2 0 2 1 0 40 5 0 1 4 1 7 0 2 4 2 1 1 60 20 2 0 0
Mirosław Kiryk 5 5 4 3 2 0 5 29 14 0 0 1 1 8 0 0 4 6 3 6 21 0 2 3 0
Joanna Kaczmarzyk 1 5 0 0 0 0 0 0 0 0 0 1 0 4 2 0 1 0 2 2 20 0 0 6 1
Karol Stachurski 0 1 0 1 1 0 1 0 3 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
PROCTER & GAMBLE
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Łukasz Chmielewski 18 5 16 1 8 0 4 55 29 0 2 1 2 6 1 5 4 5 3 5 41 23 2 0 0
Andrey Pronoza 6.5 3 2 2 4 0 2 20 10 0 1 4 1 6 1 0 0 1 0 0 0 0 1 0 0
Matija Belcic 6 5 6 11 7 2 8 18 34 0 0 0 3 2 3 2 9 3 1 1 69 13 1 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error