Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT TEAM
3
0
VS
(20:13, 20:16, 20:18)
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BESTCAN
Game report
25/63 ATTACK 15/34
4 BLOCK 1
5/59 SERVE 0/32
26 OPP. ERRORS 31
60 TOTAL 47
40

ATTACK%

8

SERVE%

44

ATTACK%

0

SERVE%

Best players
MVP

Maciej Tworek

PROJEKT TEAM


PTS 9 SP 3 PTS/SP 3
ATTACK 5 BLOCK 1 SERVE 3

ATTACK%

50

SERVE%

21.43
ATTACK

Piotr Rząca

BESTCAN


ATTACK 8 SP 3
ATTACK/SP 2.67 ∑A 9

ATTACK%

88.89
SERVE

Adam Zieliński

PROJEKT TEAM


SERVE 2/7 SP 2
SERVE/SP 1

DIFF%

42.86

EFFI%

0

%

28.57
BLOCK

Paweł Boratowski

PROJEKT TEAM


BLOCK 2 B1 2
SP 3 B2 0
BLOCK/SP 0.67
RECEPTION

Adam Zieliński

PROJEKT TEAM


∑R 4 SP 2
∑R/SP 2

EXACT%

75

PERF%

0

EFFI%

50

%

75
DIG

Denis Ilkiewicz

BESTCAN


DIG 5 SP 3
DIG/SP 1.67 ∑D 7
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Maciej Tworek 9 3 5 1 2 0 2 50 10 1 0 3 0 7 4 0 3 4 0 0 43 0 0 2 0
Paweł Boratowski 9 3 7 1 1 1 3 54 13 2 0 0 1 7 0 1 1 0 0 0 100 50 0 0 0
Jarek Bączek 6 3 6 2 6 0 1 40 15 0 0 0 0 7 2 7 2 3 2 1 60 47 2 1 0
Kuba Korpak 3 2 2 1 3 0 2 25 8 1 0 0 0 3 1 0 2 4 0 0 33 0 0 0 0
Piotr Boniecki 3 2 3 3 1 1 2 30 10 0 0 0 0 5 0 2 2 3 0 0 57 29 0 0 0
Monika Tworek 2 3 2 0 1 0 0 67 3 0 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0
Adam Zieliński 2 2 0 3 1 0 0 0 4 0 0 2 1 2 2 0 3 0 0 1 75 0 0 0 0
BESTCAN
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Rząca 8 3 8 0 1 0 0 89 9 0 0 0 1 7 1 3 1 2 0 2 50 38 0 1 0
Denis Ilkiewicz 5 3 4 2 3 2 1 33 12 1 0 0 0 6 2 4 3 4 1 1 54 31 5 2 0
Marek Zaręba 3 3 3 1 3 0 3 30 10 0 0 0 0 9 0 0 0 0 0 0 0 0 2 1 0
Agnieszka Sola 0 3 0 0 2 0 1 0 3 0 0 0 0 4 2 0 0 0 0 1 0 0 0 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error