Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT TEAM
3
2
VS
(20:18, 15:20, 20:12, 18:20, 17:15)
Share
WARSFOLL
Game report
42/106 ATTACK 23/49
11 BLOCK 3.5
4/66 SERVE 2/31
33 OPP. ERRORS 56.5
90 TOTAL 85

ATTACK%

SERVE%

ATTACK%

SERVE%

Best players
MVP

Piotr Iwańczyk

WARSFOLL


PTS 14.5 SP 5 PTS/SP 2.9
ATTACK 10 BLOCK 2.5 SERVE 2

ATTACK%

50

SERVE%

12.5
ATTACK

Adam Zieliński

PROJEKT TEAM


ATTACK 7 SP 3
ATTACK/SP 2.33 ∑A 13

ATTACK%

53.85
SERVE

Jarek Bączek

PROJEKT TEAM


SERVE 1/8 SP 4
SERVE/SP 0.25

DIFF%

12.5

EFFI%

0

%

12.5
BLOCK

Piotr Boniecki

PROJEKT TEAM


BLOCK 3 B1 2
SP 3 B2 2
BLOCK/SP 1
RECEPTION

Jarek Bączek

PROJEKT TEAM


∑R 10 SP 4
∑R/SP 2.5

EXACT%

90

PERF%

60

EFFI%

90

%

90
DIG

Jarek Bączek

PROJEKT TEAM


DIG 3 SP 4
DIG/SP 0.75 ∑D 3
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Maciej Tworek 10.5 4 8 2 9 0 1 40 20 2 1 0 0 8 1 8 4 4 1 0 71 47 1 1 0
Jarek Bączek 10 4 8 4 5 1 1 42 19 1 0 1 0 6 1 6 3 1 0 0 90 60 3 0 0
Paweł Boratowski 9 4 8 0 5 2 1 50 16 0 0 1 0 10 0 0 0 1 0 0 0 0 0 0 0
Kuba Korpak 8 3 6 2 5 1 1 40 15 1 0 1 0 11 0 1 1 0 0 0 100 50 1 0 0
Adam Zieliński 8 3 7 1 2 2 1 54 13 0 0 1 0 8 0 6 1 1 0 1 78 67 0 1 0
Dariusz Sierpiński 7.5 4 4 2 5 0 3 29 14 2 3 0 2 10 0 5 5 2 2 0 71 36 2 0 0
Piotr Boniecki 4 3 1 1 3 4 0 11 9 2 2 0 1 4 0 4 7 5 1 3 55 20 1 1 0
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Iwańczyk 14.5 5 10 0 3 4 3 50 20 2 1 2 0 13 1 7 2 5 0 1 60 47 3 1 0
Adam Pempiak 14 5 13 1 8 4 3 45 29 1 0 0 0 13 2 11 5 5 0 0 76 52 3 2 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error