Game summary

Hala na ul.Felińskiego 15, Boisko A -

PROJEKT TEAM
0
3
VS
(18:20, 20:21, 11:20)
Share
WARSFOLL
Game report
22/57 ATTACK 27/50
3 BLOCK 4
2/34 SERVE 8/48
22 OPP. ERRORS 22
49 TOTAL 61
39

ATTACK%

6

SERVE%

54

ATTACK%

17

SERVE%

Best players
MVP

Mateusz Stecz

WARSFOLL


PTS 18 SP 3 PTS/SP 6
ATTACK 12 BLOCK 2 SERVE 4

ATTACK%

63.16

SERVE%

33.33
ATTACK

Kuba Korpak

PROJEKT TEAM


ATTACK 7 SP 3
ATTACK/SP 2.33 ∑A 11

ATTACK%

63.64
SERVE

Mateusz Stecz

WARSFOLL


SERVE 4/12 SP 3
SERVE/SP 1.33

DIFF%

41.67

EFFI%

0

%

33.33
BLOCK

Mateusz Stecz

WARSFOLL


BLOCK 2 B1 2
SP 3 B2 0
BLOCK/SP 0.67
RECEPTION

Piotr Iwańczyk

WARSFOLL


∑R 7 SP 3
∑R/SP 2.33

EXACT%

100

PERF%

28.57

EFFI%

100

%

100
DIG

Adam Pempiak

WARSFOLL


DIG 3 SP 3
DIG/SP 1 ∑D 3
Stats
PROJEKT TEAM
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Dariusz Sierpiński 9.5 3 8 2 3 2 1 50 16 0 1 1 0 7 1 3 3 0 1 0 86 43 1 0 0
Kuba Korpak 7.5 3 7 1 3 0 0 64 11 0 1 0 1 7 0 4 1 1 0 1 71 57 0 0 0
Jarek Bączek 3 2 3 1 3 1 3 27 11 0 0 0 0 3 1 1 1 1 0 1 50 25 1 0 0
Piotr Boniecki 3 2 2 0 1 1 0 50 4 0 0 1 0 2 2 1 2 5 1 3 25 8 0 1 0
Paweł Boratowski 2.5 3 1 2 4 2 0 11 9 1 1 0 0 4 1 3 3 2 1 2 55 27 3 2 0
Adam Zieliński 1.5 2 1 2 2 0 1 17 6 0 1 0 0 3 0 3 2 1 1 1 63 38 0 0 0
WARSFOLL
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Mateusz Stecz 18 3 12 1 3 0 3 63 19 2 0 4 1 3 4 2 2 5 0 3 33 17 2 1 0
Adam Pempiak 12 3 10 0 4 1 3 56 18 0 0 2 1 7 0 4 2 3 0 0 67 44 3 0 0
Piotr Iwańczyk 6.5 3 4 3 2 0 0 44 9 1 1 1 0 10 2 2 5 0 0 0 100 29 0 1 0
Rafał Winiewski 2.5 3 1 1 2 0 0 25 4 0 1 1 1 9 2 0 0 0 0 0 0 0 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error