Game summary

Hala na ul.Felińskiego 15, Boisko B -

ASTRA ZENECA
0
3
VS
(13:20, 11:20, 5:20)
Share
PROJEKT II
Game report
3/24 ATTACK 28/57
2 BLOCK 1
1/17 SERVE 9/41
23 OPP. ERRORS 22
29 TOTAL 60
13

ATTACK%

6

SERVE%

49

ATTACK%

22

SERVE%

Best players
MVP

Paweł Kotlarz

PROJEKT II


PTS 14 SP 3 PTS/SP 4.67
ATTACK 10 BLOCK 1 SERVE 3

ATTACK%

40

SERVE%

30
ATTACK

Piotr Jonasz

PROJEKT II


ATTACK 7 SP 3
ATTACK/SP 2.33 ∑A 10

ATTACK%

70
SERVE

Paweł Kotlarz

PROJEKT II


SERVE 3/10 SP 3
SERVE/SP 1

DIFF%

30

EFFI%

-10

%

30
BLOCK

Szymon Bazyluk

ASTRA ZENECA


BLOCK 1.5 B1 1
SP 3 B2 1
BLOCK/SP 0.5
RECEPTION

Maciej Mendak

PROJEKT II


∑R 6 SP 3
∑R/SP 2

EXACT%

83.33

PERF%

50

EFFI%

66.67

%

83.33
DIG

Piotr Jonasz

PROJEKT II


DIG 6 SP 3
DIG/SP 2 ∑D 6
Stats
ASTRA ZENECA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Szymon Bazyluk 4.5 3 2 2 2 1 1 25 8 1 1 1 0 3 1 1 2 1 4 3 27 9 2 1 0
Krzysztof Nowak 1.5 3 1 1 9 0 4 7 15 0 1 0 0 7 1 1 1 0 1 2 40 20 2 1 0
Sylwia Pytel 0 3 0 0 1 0 0 0 1 0 0 0 0 2 2 2 5 3 3 3 44 13 2 0 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Paweł Kotlarz 14 3 10 3 6 1 5 40 25 1 0 3 0 3 4 1 1 0 1 0 67 33 3 0 0
Maciej Mendak 13 3 9 1 3 0 3 56 16 0 0 4 4 9 0 3 2 0 1 0 83 50 3 1 0
Piotr Jonasz 8 3 7 0 1 1 1 70 10 0 0 1 2 4 1 3 0 1 0 0 75 75 6 0 0
Jarosław Sadowski 3 3 2 0 2 0 2 33 6 0 0 1 1 2 2 1 2 1 0 2 50 17 1 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error