Game summary

Hala na ul.Felińskiego 15, Boisko B -

PROJEKT II
3
0
VS
(20:15, 20:17, 20:11)
Share
PANATTONI
Game report
20/42 ATTACK 12/24
4.5 BLOCK 1
5/32 SERVE 1/29
30.5 OPP. ERRORS 29
60 TOTAL 43
48

ATTACK%

16

SERVE%

50

ATTACK%

3

SERVE%

Best players
MVP

Marcin Midura

PROJEKT II


PTS 17 SP 3 PTS/SP 5.67
ATTACK 14 BLOCK 1 SERVE 2

ATTACK%

66.67

SERVE%

22.22
ATTACK

Marcin Midura

PROJEKT II


ATTACK 14 SP 3
ATTACK/SP 4.67 ∑A 21

ATTACK%

66.67
SERVE

Maciej Mendak

PROJEKT II


SERVE 3/11 SP 3
SERVE/SP 1

DIFF%

54.55

EFFI%

18.18

%

27.27
BLOCK

Paweł Kotlarz

PROJEKT II


BLOCK 2.5 B1 2
SP 3 B2 1
BLOCK/SP 0.83
RECEPTION

Piotr Jonasz

PROJEKT II


∑R 15 SP 3
∑R/SP 5

EXACT%

73.33

PERF%

40

EFFI%

60

%

73.33
DIG

Maciej Mendak

PROJEKT II


DIG 7 SP 3
DIG/SP 2.33 ∑D 7
Stats
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Marcin Midura 17 3 14 2 1 0 4 67 21 1 0 2 0 6 1 3 5 2 5 0 53 20 2 0 0
Paweł Kotlarz 5.5 3 3 3 5 1 1 23 13 2 1 0 1 2 2 0 0 0 1 0 0 0 0 0 0
Maciej Mendak 4 3 0 0 1 0 0 0 1 1 0 3 3 4 1 2 1 2 1 0 50 33 7 0 0
Piotr Jonasz 3 3 3 1 0 0 3 43 7 0 0 0 2 3 2 6 5 2 1 1 73 40 3 0 0
Jarosław Sadowski 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0
PANATTONI
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= P# P+ P0+ P0- P= R EXACT% R PERF% O+ O- O=
Piotr Krzak 12 3 10 0 0 2 5 59 17 1 0 1 3 5 0 5 3 2 3 1 57 36 1 0 0
Jarek Malczyk 2 3 2 1 3 0 1 29 7 0 0 0 1 9 1 0 0 0 0 0 0 0 1 1 0
Marta Sieklucka 0 3 0 0 0 0 0 0 0 0 0 0 4 4 1 1 2 0 2 3 38 13 1 0 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
P# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
P+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
P0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
P0-: Negative receptions (the result is putting the ball for free on the opponent's side)
P=: Reception errors (The loss of the point)
O+: Effective dig (after which it is possible to launch an attack)
O-: Dig keep (keeping the ball in the game without the possibility of an attack)
O=: Dig error