Game summary

Hala na ul.Felińskiego 15, Boisko B -

PKP INTERCITY
3
0
VS
(20:13, 20:13, 20:14)
Share
DEUTSCHE BANK
Game report
23/43 ATTACK 17/54
2 BLOCK 1
4/37 SERVE 3/43
31 OPP. ERRORS 19
60 TOTAL 40
53

ATTACK%

11

SERVE%

31

ATTACK%

7

SERVE%

Best players
MVP

Andrzej Zubrzycki

PKP INTERCITY


PTS 16 SP 3 PTS/SP 5.33
ATTACK 15 BLOCK 1 SERVE 0

ATTACK%

65.22

SERVE%

0
ATTACK

Andrzej Zubrzycki

PKP INTERCITY


ATTACK 15 SP 3
ATTACK/SP 5 ∑A 23

ATTACK%

65.22
SERVE

Cezary Kopeć

PKP INTERCITY


SERVE 2/14 SP 3
SERVE/SP 0.67

DIFF%

21.43

EFFI%

7.14

%

14.29
BLOCK

Maciej Ograbek

PKP INTERCITY


BLOCK 1 B1 1
SP 3 B2 0
BLOCK/SP 0.33
RECEPTION

Dorota Nawrocka

PKP INTERCITY


∑R 10 SP 3
∑R/SP 3.33

EXACT%

60

PERF%

10

EFFI%

50

%

60
DIG

Dorota Nawrocka

PKP INTERCITY


DIG 3 SP 3
DIG/SP 1 ∑D 3
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 16 3 15 1 2 0 5 65 23 1 0 0 1 3 1 0 3 0 0 0 100 0 3 1
Cezary Kopeć 9 3 7 2 0 1 1 64 11 0 0 2 1 10 1 0 1 1 1 0 33 0 2 0
Dorota Nawrocka 2 3 1 0 5 0 2 13 8 0 0 1 1 8 0 1 5 3 0 1 60 10 3 0
Maciej Ograbek 2 3 0 0 0 0 1 0 1 1 0 1 1 6 0 0 6 3 0 1 60 0 2 1
DEUTSCHE BANK
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Wojciech Paulewicz 7 3 6 3 4 1 1 40 15 0 0 1 0 7 0 0 5 3 1 0 56 0 3 0
Paweł Skwarek 7 3 6 4 3 0 4 35 17 0 0 1 2 5 2 0 4 3 1 0 50 0 3 0
Kacper Jastrzębski 3 3 2 1 4 1 1 22 9 1 0 0 0 4 0 0 4 4 1 4 31 0 1 0
Igor Jaruga 2 3 2 1 4 0 4 18 11 0 0 0 0 5 2 0 3 4 2 1 30 0 1 1
Bartosz Gruszecki 1 3 1 0 0 0 1 50 2 0 0 0 1 3 0 0 2 2 0 0 50 0 0 0
Anna Mróz 1 3 0 0 0 0 0 0 0 0 0 1 0 8 1 0 3 2 1 1 43 0 1 1
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)