Game summary

Hala na ul.Felińskiego 15, Boisko B -

PKO BP II
0
3
VS
(2:20, 4:20, 11:20)
Share
PKP INTERCITY
Game report
3/25 ATTACK 16/33
0 BLOCK 0
1/13 SERVE 6/38
13 OPP. ERRORS 38
17 TOTAL 60
12

ATTACK%

8

SERVE%

48

ATTACK%

16

SERVE%

Best players
MVP

Andrzej Zubrzycki

PKP INTERCITY


PTS 9 SP 3 PTS/SP 3
ATTACK 9 BLOCK 0 SERVE 0

ATTACK%

60

SERVE%

0
ATTACK

Andrzej Zubrzycki

PKP INTERCITY


ATTACK 9 SP 3
ATTACK/SP 3 ∑A 15

ATTACK%

60
SERVE

Cezary Kopeć

PKP INTERCITY


SERVE 5/25 SP 3
SERVE/SP 1.67

DIFF%

20

EFFI%

20

%

20
BLOCK

Maciej Ograbek

PKP INTERCITY


BLOCK 0 B1 0
SP 3 B2 0
BLOCK/SP 0
RECEPTION

Cezary Kopeć

PKP INTERCITY


∑R 5 SP 3
∑R/SP 1.67

EXACT%

40

PERF%

0

EFFI%

0

%

40
DIG

Łukasz Szymaniuk

PKO BP II


DIG 5 SP 3
DIG/SP 1.67 ∑D 6
Stats
PKO BP II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Jarosław Gryta 2 3 2 1 4 0 3 20 10 0 0 0 0 3 0 0 0 2 2 1 0 0 1 0
Przemysław Andryjowicz 1 3 0 0 2 0 2 0 4 0 0 1 0 4 1 0 1 7 1 0 11 0 4 1
Łukasz Szymaniuk 1 3 1 0 4 1 3 11 9 0 0 0 2 0 0 0 2 5 1 1 22 0 5 1
Martyna Belt 0 3 0 1 0 0 1 0 2 0 0 0 0 1 1 0 0 5 1 5 0 0 0 1
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Zubrzycki 9 3 9 2 3 0 1 60 15 0 0 0 2 8 0 0 2 4 0 0 33 0 2 1
Cezary Kopeć 9 3 4 2 2 0 1 44 9 0 0 5 0 20 0 0 2 1 1 1 40 0 2 0
Maciej Ograbek 4 3 3 1 4 0 1 33 9 0 0 1 0 2 0 0 0 1 1 1 0 0 1 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)