PHILIPS
OVR 58

PHILIPS


ATTACK

73

SERVE

64

BLOCK

47

RECEPTION

49

DIG

55

PHILIPS - jest wiodącą firmą w dziedzinie technologii medycznych, w tym diagnostyki obrazowej, leczenia opartego na technikach obrazowania, monitorowania pacjentów oraz informatyki medycznej, a także w obszarze zdrowia konsumentów (pielęgnacji damskiej i męskiej, szczoteczek sonicznych oraz opieki nad mamą i dzieckiem) oraz opieki domowej.

Drużynę PHILIPS stanowią pełni pasji i zaangażowania zawodnicy, dla których treningi oraz udział w meczach siatkówki to sposób na integrację, poprawę kondycji oraz fajne spędzenie czasu.

Wiosna 2023 roku to nasze początki jako drużyna i pierwsze kroki w lidze „Let's Go Volleyball” – przestaliśmy planować i zaczęliśmy grać, do czego zachęcamy też innych.

W życiu i na boisku kierujemy się dwoma zasadami:

1. Nigdy się nie poddajemy;

2. Zawsze pamiętamy o pkt. 1.

Bo wszystko, co robimy, robimy z sercem!!! 

Latest results
PHILIPS
3
0
20:18, 20:11, 21:20
DEUTSCHE BANK
PHILIPS
3
0
20:9, 20:14, 21:19
PKO BP II
PHILIPS
3
1
20:10, 20:12, 18:20, 20:13
GE Vernova
Table
Team M P SW SP
1
PKP INTERCITY
8 24 24 1
2
PHILIPS
8 20.5 21 8
3
GWW LEGAL & TAX
8 16 18 13
4
GE Vernova
8 14 15 13
5
ASTRA ZENECA
7 11.5 11 14
6
COLLEGIUM CIVITAS
8 10.5 11 19
7
DEUTSCHE BANK
8 8 9 20
8
PORR
8 8 12 22
9
PKO BP II
7 7.5 7 18
Stats
# Player Team MP MP% SP ATTACK SERVE BLOCK PTS PTS/SP
# Player Team MP MP% SP ∑A ∑A/SP A# A+ A- A/ A= PTS/SP %
# Player Team MP MP% SP B1 B2 PTS PTS/SP
# Player Team MP MP% SP ∑R ∑R/SP R# R+ R0+ R0- R= EXACT% PERF% EFFI% %
# Player Team MP MP% SP ∑S S# S+ S- S= DIFF% EFFI% % PTS/SP
# Player Team MP MP% SP ∑D D+ D- % D+/SP
# Player Team MP MP% SP A/ A= S= R= ∑ERR ∑ERR/SP
Glossary Terms
MP: Matches played
ATTACK: Points by attack
PTS: Points
MP%: % of matches played by the player
SERVE: Points by serve
PTS/SP: Points per set
SP: Sets played
BLOCK: Points by block
MP: Matches played
∑A: The number of all attacks
PTS/SP: Points per set
MP%: % of matches played by the player
∑A/SP: Attacks per set
SP: Sets played
%: (Point attacks/all attacks)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
MP: Matches played
∑S: The sum of all services
PTS/SP: Points per set
MP%: % of matches played by the player
∑S/SP: Services per set
SP: Sets played
%: (Point services/all services)*100%
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
MP: Matches played
PTS/SP: Points per set
MP%: % of matches played by the player
B1 Block solos
SP: Sets played
B2: Block assists
MP: Matches played
∑R: The sum of all receptions
∑R/SP: Receptions per set
MP%: % of matches played by the player
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
EFFI%: ((Very good receptions + Positive receptions - Negative receptions - Reception errors)/all receptions)*100%
%: ((Very good receptions + Positive receptions)/all receptions)*100%
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
MP: Matches played
∑ERR: The sum of all errors
MP%: % of matches played by the player
∑ERR/SP: Errors per set
SP: Sets played
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S=: Service errors (loss of point)
R=: Reception errors (The loss of the point)
MP: Matches played
∑D: The sum of all digs
MP%: % of matches played by the player
SP: Sets played
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)