Game summary

Hala na ul.Felińskiego 15, Boisko A -

PKP INTERCITY
3
2
VS
(7:20, 13:20, 20:17, 20:15, 15:13)
Share
AICON X-RAY
Game report
28/97 ATTACK 51/129
7 BLOCK 1
2/46 SERVE 7/86
38 OPP. ERRORS 26
75 TOTAL 85
29

ATTACK%

4

SERVE%

40

ATTACK%

8

SERVE%

Best players
MVP

Andrzej Kaznowski

AICON X-RAY


PTS 17 SP 5 PTS/SP 3.4
ATTACK 15 BLOCK 0 SERVE 2

ATTACK%

42.86

SERVE%

13.33
ATTACK

Gosia Gryziak

AICON X-RAY


ATTACK 2 SP 5
ATTACK/SP 0.4 ∑A 4

ATTACK%

50
SERVE

Andrzej Kaznowski

AICON X-RAY


SERVE 2/15 SP 5
SERVE/SP 0.4

DIFF%

13.33

EFFI%

6.67

%

13.33
BLOCK

Dorota Nawrocka

PKP INTERCITY


BLOCK 2.5 B1 0
SP 5 B2 5
BLOCK/SP 0.5
RECEPTION

Gosia Gryziak

AICON X-RAY


∑R 9 SP 5
∑R/SP 1.8

EXACT%

88.89

PERF%

22.22

EFFI%

77.78

%

88.89
DIG

Marcin Rzędzicki

PKP INTERCITY


DIG 9 SP 5
DIG/SP 1.8 ∑D 11
Stats
PKP INTERCITY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Rzędzicki 16.5 5 15 5 11 1 3 43 35 0 1 1 0 9 0 5 3 1 2 0 73 45 9 2
Andrzej Zubrzycki 7.5 4 6 6 8 0 5 24 25 1 1 0 0 8 0 0 0 2 0 0 0 0 2 1
Cezary Kopeć 5 3 3 4 9 0 2 17 18 1 0 1 0 7 1 4 3 3 0 0 70 40 2 1
Maciej Ograbek 4.5 3 3 1 6 0 1 27 11 0 3 0 1 7 0 0 0 6 0 2 0 0 2 1
Dorota Nawrocka 3.5 5 1 1 6 0 0 13 8 0 5 0 0 8 3 1 8 0 4 0 69 8 8 0
AICON X-RAY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Andrzej Kaznowski 17 5 15 5 10 1 4 43 35 0 0 2 0 12 1 3 3 3 0 0 67 33 9 4
Tomasz Ochnik 16 5 14 4 4 2 5 48 29 1 0 1 5 2 2 5 4 2 0 0 82 45 9 8
Zbigniew Martyński 13 5 12 3 9 4 6 35 34 0 0 1 0 9 1 4 4 5 1 1 53 27 5 3
Agnieszka Dzikoń 7 5 6 2 11 3 2 25 24 0 0 1 4 8 2 3 2 3 2 1 45 27 6 2
Radosław Papierz 4 5 2 0 1 0 0 67 3 0 0 2 3 13 3 4 1 5 1 0 45 36 8 1
Gosia Gryziak 2 5 2 0 1 1 0 50 4 0 0 0 0 12 2 2 6 0 0 1 89 22 6 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)