Game summary

Hala na ul.Felińskiego 15, Boisko B -

ASTRA ZENECA
0
3
VS
(7:20, 9:20, 7:20)
Share
AICON X-RAY
Game report
0/5 ATTACK 31/47
0 BLOCK 3
0/10 SERVE 7/58
23 OPP. ERRORS 19
23 TOTAL 60
0

ATTACK%

0

SERVE%

66

ATTACK%

12

SERVE%

Best players
MVP

Tomasz Ochnik

AICON X-RAY


PTS 8 SP 2 PTS/SP 4
ATTACK 8 BLOCK 0 SERVE 0

ATTACK%

80

SERVE%

0
ATTACK

Andrzej Kaznowski

AICON X-RAY


ATTACK 6 SP 3
ATTACK/SP 2 ∑A 7

ATTACK%

85.71
SERVE

Agnieszka Dzikoń

AICON X-RAY


SERVE 3/12 SP 3
SERVE/SP 1

DIFF%

41.67

EFFI%

0

%

25
BLOCK

Tomasz Rychlica

AICON X-RAY


BLOCK 2 B1 2
SP 3 B2 0
BLOCK/SP 0.67
RECEPTION

Tomasz Woźniak

AICON X-RAY


∑R 4 SP 3
∑R/SP 1.33

EXACT%

75

PERF%

0

EFFI%

75

%

75
DIG

Tomasz Woźniak

AICON X-RAY


DIG 4 SP 3
DIG/SP 1.33 ∑D 4
Stats
ASTRA ZENECA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Sylwia Pytel 0 3 0 0 0 0 0 0 0 0 0 0 0 3 2 0 0 0 0 1 0 0 0 0
Aleksandra Król 0 3 0 0 2 1 2 0 5 0 0 0 0 2 3 0 1 7 0 0 13 0 0 0
AICON X-RAY
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Tomasz Ochnik 8 2 8 0 1 0 1 80 10 0 0 0 0 3 0 0 0 0 0 0 0 0 1 0
Andrzej Kaznowski 8 3 6 0 1 0 0 86 7 0 0 2 1 6 0 1 0 2 0 0 33 33 2 0
Agnieszka Dzikoń 8 3 5 1 0 0 3 56 9 0 0 3 2 4 3 0 1 1 0 0 50 0 1 0
Tomasz Woźniak 6 3 5 1 3 1 1 45 11 1 0 0 2 6 0 0 3 1 0 0 75 0 4 0
Tomasz Rychlica 6 3 4 0 1 0 0 80 5 2 0 0 2 6 1 1 1 1 1 0 50 25 3 0
Zbigniew Martyński 5 2 3 0 1 0 1 60 5 0 0 2 0 5 3 0 0 1 0 0 0 0 0 0
Radosław Papierz 0 3 0 0 0 0 0 0 0 0 0 0 0 7 0 0 0 0 0 0 0 0 4 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)