Game summary

Hala na ul.Felińskiego 15, Boisko A -

ASTRA ZENECA
0
3
VS
(20:21, 15:20, 15:20)
Share
PWC
Game report
14/68 ATTACK 24/67
2 BLOCK 6
4/42 SERVE 4/53
30 OPP. ERRORS 27
50 TOTAL 61
21

ATTACK%

10

SERVE%

36

ATTACK%

8

SERVE%

Best players
MVP

Marcin Michalak

ASTRA ZENECA


PTS 11 SP 3 PTS/SP 3.67
ATTACK 8 BLOCK 1 SERVE 2

ATTACK%

26.67

SERVE%

20
ATTACK

Łukasz Wiciński

PWC


ATTACK 3 SP 3
ATTACK/SP 1 ∑A 4

ATTACK%

75
SERVE

Marcin Michalak

ASTRA ZENECA


SERVE 2/10 SP 3
SERVE/SP 0.67

DIFF%

30

EFFI%

10

%

20
BLOCK

Adrian Dykty

PWC


BLOCK 3 B1 3
SP 3 B2 0
BLOCK/SP 1
RECEPTION

Marcin Michalak

ASTRA ZENECA


∑R 16 SP 3
∑R/SP 5.33

EXACT%

50

PERF%

18.75

EFFI%

43.75

%

50
DIG

Marcin Solarski

PWC


DIG 3 SP 2
DIG/SP 1.5 ∑D 3
Stats
ASTRA ZENECA
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Michalak 11 3 8 4 10 1 7 27 30 1 0 2 1 6 1 3 5 7 0 1 50 19 2 1
Krzysztof Nowak 5 3 4 0 10 2 3 21 19 1 0 0 0 4 3 6 1 4 2 3 44 38 1 2
Adam Olkowski 4 3 2 2 8 1 3 13 16 0 0 2 1 10 2 1 3 7 2 0 31 8 2 1
Sylwia Pytel 0 3 0 1 1 1 0 0 3 0 0 0 1 9 0 0 0 0 0 0 0 0 1 2
PWC
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Adrian Dykty 10 3 6 4 7 1 3 29 21 3 0 1 1 7 1 0 2 3 0 1 33 0 2 1
Sebastian Juszczyński 9 3 7 2 1 1 6 41 17 1 0 1 0 7 1 2 3 2 1 2 50 20 3 1
Paweł Chróstowski 9 3 6 2 3 1 1 46 13 1 0 2 1 15 1 0 2 3 1 1 29 0 1 0
Łukasz Wiciński 3 3 3 0 1 0 0 75 4 0 0 0 1 6 0 1 1 3 0 1 33 17 3 0
Stefan Michałowicz 2 1 2 3 1 0 0 33 6 0 0 0 0 2 0 1 0 1 1 0 33 33 1 0
Marcin Solarski 1 2 0 0 2 0 0 0 2 1 0 0 0 4 0 0 1 2 0 0 33 0 3 0
Przemysław Łukasik 0 1 0 0 0 0 4 0 4 0 0 0 0 1 1 1 1 4 0 0 33 17 1 1
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)