Game summary

Hala na ul.Felińskiego 15, Boisko B -

BNP PARIBAS
0
3
VS
(18:20, 17:20, 8:20)
Share
PROJEKT II
Game report
3/20 ATTACK 19/54
3 BLOCK 3
3/28 SERVE 4/41
34 OPP. ERRORS 34
43 TOTAL 60
15

ATTACK%

11

SERVE%

35

ATTACK%

10

SERVE%

Best players
MVP

Marcin Midura

PROJEKT II


PTS 15 SP 3 PTS/SP 5
ATTACK 9 BLOCK 3 SERVE 3

ATTACK%

37.5

SERVE%

30
ATTACK

Maciej Mendak

PROJEKT II


ATTACK 5 SP 3
ATTACK/SP 1.67 ∑A 13

ATTACK%

38.46
SERVE

Marcin Midura

PROJEKT II


SERVE 3/10 SP 3
SERVE/SP 1

DIFF%

30

EFFI%

10

%

30
BLOCK

Marcin Midura

PROJEKT II


BLOCK 3 B1 3
SP 3 B2 0
BLOCK/SP 1
RECEPTION

Maciej Mendak

PROJEKT II


∑R 16 SP 3
∑R/SP 5.33

EXACT%

81.25

PERF%

43.75

EFFI%

68.75

%

81.25
DIG

Marta Wierzchowska-Krupa

BNP PARIBAS


DIG 6 SP 3
DIG/SP 2 ∑D 6
Stats
BNP PARIBAS
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Stanisław Pietrucki 6 3 3 1 5 1 4 21 14 3 0 0 0 5 2 0 0 1 0 0 0 0 1 5
Marta Wierzchowska-Krupa 3 3 0 0 1 0 1 0 2 0 0 3 1 7 0 0 1 3 0 0 25 0 6 0
Grzegorz Koper 0 3 0 1 1 0 1 0 3 0 0 0 1 5 2 1 2 12 2 2 16 5 3 2
Damian Zemlik 0 1 0 0 1 0 0 0 1 0 0 0 0 1 1 0 1 1 0 0 50 0 0 0
PROJEKT II
Player PTS SP A# A+ A- A/ A= A% ∑A B1 B2 S# S+ S- S= R# R+ R0+ R0- R= R EXACT% R PERF% D+ D-
Marcin Midura 15 3 9 4 7 2 2 38 24 3 0 3 0 5 2 0 2 2 1 0 40 0 4 0
Paweł Juszkiewicz 5 3 4 2 4 1 1 33 12 0 0 1 2 9 2 1 1 0 0 0 100 50 1 1
Maciej Mendak 5 3 5 3 3 0 2 38 13 0 0 0 0 6 1 7 6 1 0 2 81 44 3 0
Paweł Kotlarz 1 2 1 0 2 0 2 20 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Jarosław Sadowski 0 3 0 0 0 0 0 0 0 0 0 0 1 9 0 0 0 2 1 1 0 0 2 0
Glossary Terms
PTS: Points
SP: Sets played
EXACT%: ((Very good receptions + Positive receptions)/all receptions)*100%
PERF%: ((Very good receptions)/all receptions)*100%
A# Point attacks
A+: Positive attacks (continuations of actions, after which your team was able to resume the attack)
A-: Negative attacks (ineffective attacks, after which the opposing team was able to lead the attack)
A/: Attacks blocked (loss of point)
A=: Attack errors (loss of point)
S# Point services
S+: Positive services (after which the opposing team gives the ball for free)
S-: Zero services (after which the opposing team derives its own action)
S=: Service errors (loss of point)
B1 Block solos
B2: Block assists
R# Very good receptions (high parabola of the ball, the setter is able to play all types of the set from the jump)
R+: Positive receptions (high parabola of the ball, the setter is able to play all kinds of the set)
R0+: Plus receptions (the setter is not able to play short, he/she has the ability to set the ball to the wing)
R0-: Negative receptions (the result is putting the ball for free on the opponent's side)
R=: Reception errors (The loss of the point)
D+: Effective dig (after which it is possible to launch an attack)
D-: Dig keep (keeping the ball in the game without the possibility of an attack)